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  1. #1
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lambdafish View Post
    The primary reason that this thread came about is because I am halfway through my i240 relic, and with the gobdip coming out, I feel like there is no point in working towards finishing my relic anymore
    It's ok because the Lore weapon has no upgrade path after 240. You would be dumping it and saving for the next tomestone weapon which may again require several weeks of raiding and consume a few weeks of capped tomestones, while the next anima upgrade beyond 240 will have no waiting for weekly lockouts and consume none of the weekly cap tomes. So I feel these weapon options can coexist. The time put into the anima grind is an investment many believe is worth taking.
    (0)

  2. #2
    Player
    KuraiKiserogeru's Avatar
    Join Date
    Aug 2014
    Posts
    124
    Character
    Kurai Kiserogeru
    World
    Behemoth
    Main Class
    Warrior Lv 80
    Please stop thinking the gobdib is relevant this late in patch.
    (2)

  3. #3
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by KuraiKiserogeru View Post
    Please stop thinking the gobdib is relevant this late in patch.
    For real. Already had to discard a few to make inventory space.
    (0)

  4. #4
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    On a related note, I hold issue with increasing the time/token grind for tome weapons to 7 weeks (which oddly put it right in line with the next relic step this time around). It used to take 3 weeks of tome grinding plus 1 token to get a weapon, then suddenly 7 weeks (1 token a week) plus 1000 tomes to get your tome weapon. If the relic is meant to be the easier-but-longer option, then it makes little sense to slow down acquisition of the alternatives, wouldn't you agree?
    (1)

  5. #5
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ThirdChild_ZKI View Post
    On a related note, I hold issue with increasing the time/token grind for tome weapons to 7 weeks (which oddly put it right in line with the next relic step this time around). It used to take 3 weeks of tome grinding plus 1 token to get a weapon, then suddenly 7 weeks (1 token a week) plus 1000 tomes to get your tome weapon. If the relic is meant to be the easier-but-longer option, then it makes little sense to slow down acquisition of the alternatives, wouldn't you agree?
    The 7 week grind was fine. In fact it is much easier than it used to be in 2.x (3.0 was a very strange exception, but I'll forgive it due to the amount of content in the rest of the patch). In 2.x you needed to get the unidentified allagan tomestones from coil in order to even get a tome weapon (let alone upgrade it), and these were later given in CT raids. Weapons have always been more difficult to get.
    (0)

  6. #6
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by ThirdChild_ZKI View Post
    On a related note, I hold issue with increasing the time/token grind for tome weapons to 7 weeks (which oddly put it right in line with the next relic step this time around). It used to take 3 weeks of tome grinding plus 1 token to get a weapon, then suddenly 7 weeks (1 token a week) plus 1000 tomes to get your tome weapon. If the relic is meant to be the easier-but-longer option, then it makes little sense to slow down acquisition of the alternatives, wouldn't you agree?
    That's why the addition of Padjali weapons was met with such enthusiasm. Really the only quick and casual weapon of a relevant item level when the alternatives are Savage or Extreme primal or 7-week lockout or Anima grind, with no high-level crafted weapons in existence any more.
    (0)

  7. #7
    Player
    Millen1's Avatar
    Join Date
    Aug 2013
    Location
    Gradania
    Posts
    228
    Character
    Xiao Ming
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    The i240 may become too easy to get for your liking but it does help speed up getting through content. In the last month as players have returned, I have seen full law gear, i170 to i200 weapons. They aren't in midas normal yet and still need 7 gears. 1 per week at current rate. I have finish one relic, and 20 points left on a 2nd relic heading straight for 3rd relic in a few days. The i235 potd and Lore i230/i240 doesn't bother me. The stats on my relic are custom and they are the way I like the for the content I play. I will value relic over other weapons even though the grind can be a pain.
    (0)

  8. #8
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    I thought catch-up patching was, like, a normal thing or something. Note, I'm not even through ARR content, so maybe I'm not understanding what's going on here. But near as I can tell, it sounds like they're making it easier to catch up to end game, because all anybody ever cares about in these games in running the newest latest bestest content. So you can either catch up and stay with the end game group, doing stuff as it comes out, keeping you character up to speed. Or you can slack off and it'll be "easier" later when nobody really cares because they've moved on to the next greatest thing.

    At least that's what I thought was happening.
    (2)

  9. #9
    Player
    awesomega's Avatar
    Join Date
    Jun 2016
    Location
    FL
    Posts
    50
    Character
    Big Time
    World
    Faerie
    Main Class
    Ninja Lv 60
    I dont understand threads like these that dont have any negative impact on your gameplay. Why should you care what other people get, if anything it might make dungeons go that much faster. Who really cares what weapons other people have?
    (0)

  10. #10
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by awesomega View Post
    I dont understand threads like these that dont have any negative impact on your gameplay. Why should you care what other people get, if anything it might make dungeons go that much faster. Who really cares what weapons other people have?
    what bothers me is that this is one part of why the new relic from the 3.x series is almost useless.

    in 2.x we had the relic wich was a huge grind and was on par with the tome weapon, wich was only available for raiders, and the other raid weapon was the best. later in the patch cycle the relic was going ahead of the tome weapon and was on par with the best raid weapon, and around the same time in the catch up patch non-raiders got their tome weapon from the 24-people raid.

    this was perfect. raiding and relic grind was worth the time spent.
    now non-raiders get the tome weapon, wich is still on par with the relic, for almost no work at all. and the relic is no longer ahead at the end of a patch cycle. wich means the whole grind is good for nothing. okay, the relic may be slightly better than the tome weapon - but months of work better?

    non-raiders already got the i235 weapon from deep dungeon, isn't that enough?
    (1)

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