Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 22
  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100

    Please stop making the gobdib easy to get

    Around this time every gear cycle they add the gobdib equivilent to casual content and it becomes very easy to obtain, please don't SE. I'm not saying this because I want content to stay hard, I'm fine with nerfing that kind of thing just before the next patch hits, I'm saying it because it creates an imbalance among the top tier weapons.

    By making the lore weapon able to upgraded to i240 it makes it a thousand times easier to obtain than its equivilents (midas and relic), and this especially hurts the relic. It confuses me why the lore weapon becomes easy to get, when the relic weapon in particular is still extreamly hard (grindy) to get when there really isn't any difference in value. All it does is deter people from doing relic because they can just get an i240 weapon for no effort.

    I'm aware that there will be higher gear in 3.4, however that is still challenging to get and won't be gotten for another 7 (at least) weeks from the patch launching, making the 240 weapon still valuable during those first few weeks. My point is to do with the equivilent difficulty between the 3 weapons being messed up, making the already questionably desirable relic even less desirable.

    Please think about this repercussion SE.


    UPDATE:
    Quote Originally Posted by Lambdafish View Post
    After reading through all of the comments I have slightly changed my stance.

    The gobdip isn't much of an issue. IMO it should come in 3.4 but for the sake of a few weeks it doesn't matter so much. The real issue is the differentiation between the weapons. Having an i240 weapon is fine going into the next gear step, and helps people get into current content, I see that, but I feel that there needs to be much more differentiating the 3 weapons, as while the midan and relic weapons are better than the lore weapon stats wise, they do not feel any more special. Perhaps the feedback that should be taken is not to remove the gobdip from the .x8 patches, but rather make the other two weapons more special and rewarding to get, because as LalafellDown pointed out, why even bother trying in the first place?
    (1)
    Last edited by Lambdafish; 08-21-2016 at 07:55 AM.

  2. #2
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Yes, 240 weapon will be easy to get, however 240 gear will be obsolete VERY soon. Remember: the final segment of Alex is also being released as well as the new stage of anima in 2.40 or 2.45. Lore is the equivalent of Soldiery tomes in 2.x. A new tome will be released soon which will be the "final" tomestone of 4.0 and will be what Poetics was at 2.x. 2.x had 4 tomes (Philosophy/Mythology/Soldiery/Poetics), and 3.x will have 4 as well (Law, Esoterics, Lore, ???). The augmented lore gear is i240, but the new lore gear will likely be 245 or 250, and then 255/260 after being 'enhanced/augmented' (likely a drop from AS12 and 1 weekly from doing Void Ark weekly similar to how we had CT weekly for the encrypted tomestone).

    Midas gear is not that great, in the grand scheme of things, it will be obsolete very soon (think of SCoB gear, which was i110 and then was obsolete with poetics gear which was 120/130). There will likely also be a 10 token item to get the new lore weapon, similar to soldier/poetics/lore weapons that required 1000 of tomes to get. So to answer your comment, yet i240 weapon will be easy to get with the new gobdip, but hardcore players will be getting a 250-260 weapon from AS12 or final 'Zeta' version of the anima. The i240 augmented lore weapon will be the equivalent of the i110 weapons from 2.x. The new tome weapons released soon will be the equivalent to ironworks weapons with poetics and when upgraded will be 5 ilvl below AS12 (equivalent of dreadwyrm) and anima 'zeta'.
    (0)
    Last edited by Jonnycbad; 08-20-2016 at 07:07 AM.

  3. #3
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    They made the 210 weapon easy to get and look how many people still have a 200 weapon.

    Gear does not equal skill.
    (2)

  4. #4
    Player
    revonine's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Morri Umi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    I'm not sure it matters. They're allowing everyone easy access to it now just as it's becoming outdated with the next ilvl increase. The people who actually needed the upgrade for savage content have acquired it months ago through raiding. It isn't hurting the relic either as if the relic is built correctly it's second only to Midan weapons for any Job and also the relic itself will be getting future upgrades.
    (0)

  5. #5
    Player
    Verlane's Avatar
    Join Date
    Nov 2013
    Posts
    7
    Character
    Verlane Bright
    World
    Adamantoise
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Lambdafish View Post
    By making the lore weapon able to upgraded to i240 it makes it a thousand times easier to obtain than its equivilents (midas and relic), and this especially hurts the relic. It confuses me why the lore weapon becomes easy to get, when the relic weapon in particular is still extreamly hard (grindy) to get when there really isn't any difference in value. All it does is deter people from doing relic because they can just get an i240 weapon for no effort.
    Neither equivalent you mention are really equivalent. Midan weapons are still the best weapons at the moment and the relics have higher secondary stat caps than augmented lore and are customizable. Not to mention not everyone has the time nor desire to do either savage or the relic grind. So why intentionally gate these people from being better geared to not be a burden on parties they get in roulettes when your equivalents have been available to obtain for awhile?
    (2)

  6. #6
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Meh. It wasn't made easily available at the same time as all of the other 240 upgrade items so it looks like they did take their time waiting. Meh.
    (1)

  7. #7
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Lambdafish View Post
    It confuses me why the lore weapon becomes easy to get, when the relic weapon in particular is still extreamly hard (grindy) to get when there really isn't any difference in value.
    Because if they keep the current state of the anima weapon up, taking it from i240 to i2xx (whatever the next value may be) will be less, passive work than it would be to get the next tomestone weapon + it's upgrade for the majority of people since the majority don't seem to raid.

    You can't judge the work on a relic or anima weapon based on the entire questline of upgrade. Compare it just one.
    (0)

    http://king.canadane.com

  8. #8
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    It really makes you wonder, why even try working hard when content will be nerfed and we're back at a clean slate again.
    (1)

  9. #9
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Because it's pixels.
    (0)

  10. #10
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Thanks for the responses everyone. After reading through all of the comments I have slightly changed my stance.

    The gobdip isn't much of an issue. IMO it should come in 3.4 but for the sake of a few weeks it doesn't matter so much. The real issue is the differentiation between the weapons. Having an i240 weapon is fine going into the next gear step, and helps people get into current content, I see that, but I feel that there needs to be much more differentiating the 3 weapons, as while the midan and relic weapons are better than the lore weapon stats wise, they do not feel any more special. Perhaps the feedback that should be taken is not to remove the gobdip from the .x8 patches, but rather make the other two weapons more special and rewarding to get, because as LalafellDown pointed out, why even bother trying in the first place? People will respond with things like...

    Quote Originally Posted by Rawrz View Post
    Because it's pixels.
    ...but really reward systems aren't supposed to feel like this, they are supposed to feel like tangible rewards that are worth the effort that you put in. If that isn't the case then it is a failing on the devs behalf (and perhaps that is one of the reasons why alex clear rates are so low still)

    The primary reason that this thread came about is because I am halfway through my i240 relic, and with the gobdip coming out, I feel like there is no point in working towards finishing my relic anymore, even though we still have 6-8 weeks of patch left, and another 7 weeks (maybe) after that before I would get anything higher than i240 (i.e minimum 13 weeks with my relic being relevant).
    (0)
    Last edited by Lambdafish; 08-21-2016 at 07:48 AM.

Page 1 of 3 1 2 3 LastLast