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  1. #141
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    This is what I thought they'd do. :>
    (1)

  2. 11-23-2011 05:54 AM

  3. #142
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    This is similar to the OP's suggestion, but we have decided on preserving the current drop rates for weapons and individual chests and dropping an item which can be traded for a weapon at a fixed rate, in addition to the reward weapon drop. This tradable item will be placed into a player's loot list, where it will be possible to hand it over to another player. (Our hope is that players use /random and distribute this item in a fair manner) By collecting enough of the tradable items, a player can turn them over to a specific NPC in exchange for their desired weapon.
    how decent this system is really depends on how often that item drops and how many they expect us to obtain....
    (3)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  4. #143
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    will a lamp be required to obtain a token?
    (0)

  5. #144
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Deceptistar View Post
    how decent this system is really depends on how often that item drops and how many they expect us to obtain....
    It doesn't matter, if we are still getting doubles that we can't give to our mates it's still the most retarded system anyone can think about. I really wander what they were thinking about when they approved this thing.
    (1)

  6. #145
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by Alcide View Post
    It doesn't matter, if we are still getting doubles that we can't give to our mates it's still the most retarded system anyone can think about. I really wander what they were thinking about when they approved this thing.
    prolly nothin
    (0)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  7. #146
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Athaya View Post
    This is better than what we currently have at least
    Though it's still a punch in the gut.
    (1)

  8. #147
    Player
    Choyi's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    266
    Character
    Choyi Baeldurn
    World
    Hyperion
    Main Class
    Marauder Lv 60
    So we're finaly getting a /random command in the very next patch?

    This was enough to make my day (lol its thoose small things in life ^_~).


    Seems like a "good enough" system what Yoshi posted, definatly a improvement over the basicly no loot system we've got right now, while we wait for the future overhaul.

    Question: Will we still get a "Masterlooter" type option implemented togheter with the "Need & Greed" system?
    (0)

  9. #148
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Alcide View Post
    Of course it is... I wander why we are still asking for the most basic features when we all already know the answer.

    Btw all I see are excuses for a horrible design choice, the avoiding of the solution that makes more sense and another horrible design choice in return.

    Keep the good job guys <3
    So lemme guess bro, you missed the part where they explained they were going to be completely rebuilding the entire client/server interaction from the ground up?
    (7)
    7UP!


  10. #149
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Why can't they trust us enough to trade the ITEM ITSELF rather than trading around however many of the tokens it takes to get an item.
    (4)

  11. #150
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    74
    It's understandable as to why Yoshida-san wants to save a lot of specific things for 2.0. As lame of an excuse as it sounds to blame the server structure on why certain things can not be implemented, I completely believe it. I'm sure they feel a pain every time they can't implement something because of server structure.

    With that, I'm happy to see the Dev team doing what they can with the resources they have currently. It also makes me even more excited for 2.0.

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