I was wondering if our inventory / bank system could be rehauled to be more efficient.
- Character's inventory
Expansion of page 2 for normal items as well because I sure as hell have never seen my quest items / special items ever fill one tab completely, maybe 2 rows at the most. And I feel with the two extra tabs going to waste 100% of the time, it could be converted to normal inventory, allowing us to carry more stuffs, cos Halone knows, some of us are pack rats. :X (Note, refers to expanded inventory style, don't remember how the default one is like anymore >_<)
- Bank/retainer system
This can be a status quo but, I would love for the option to be able to view inventories of all retainers I have instead of one by one, since I'm pretty sure some of us are OCD pack rats max, and have our retainers organized by items type. However, should the crafting items system (see below) be favourable for implementation, this might be dispensed with.
- Wardrobe System
Because, let's face it: Glam is the true end-game. As the name suggests, all glamourable items will be stored here as well as glamour prisms and dyes. It can function as an on-the-go dressing room, where you can preview items as how they'd look on your character as well as the various dyes combinations.
- Crafting Items System
I pulled this inspiration from GW2. Basically, you have a separate inventory system (expandable with Mogstation items if SE prefers) that stores all of your crafting/gathering items. Upon activating the crafting page, a separate window (can be toogled on/off depending on your taste) of mats that you have will show, and the recipe craft will pull materials from this inventory, so there isn't a need to rummage through all retainers for the items required or "search for item" to see if you even have it. Items which you have and required, are highlighted and items that you don't, are greyed out, so it's really easy to see which items you need to buy/hunt/gather.
My two cents![]()