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Thread: BRD/MCH in 4.0

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  1. #1
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    487
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sated View Post
    Bites are instant even with WM
    Unless mechanics stop you from using Iron Jaws, you shouldn't use Venomous Bite or Windbite past your opener except for adds. WM lets you use Iron Jaws which renews both at a lower GCD and TP cost.

    Quote Originally Posted by Sated View Post
    Longer duration for Windbite (enough that you'd generally refresh Venomous Bite once by itself before using Iron Jaws to refresh both)
    Making Windbite a 36 second DoT that does 660 potency is overpowered. Moreso since with how DoTs and Snapshotting works, you could have over 80% uptime for JUST Internal Release. Besides, you save more TP and do more damage by refreshing with Iron jaws for just Venomous Bite instead of doing what you suggested.

    Quote Originally Posted by Sated View Post
    Longer duration for Straight Shot (somewhere between the two Bites)
    Personally it's fine as is. It makes the rotation simple since you usually do Straight Shot > Iron Jaws or the other way around, assuming Straight Shot procs don't get in the way.

    Quote Originally Posted by Sated View Post
    A better UI notification for when Bloodletter procs (I miss WeakAuras)
    With the Class System changes in 4.0 this could be a reality.

    Quote Originally Posted by Sated View Post
    Consolidation of DPS cooldown bloat, don't care how just: less is more
    Agree.

    Quote Originally Posted by Sated View Post
    Flaming Arrow removed from ST rotation. Maybe make a trait that drops it when you use Rain of Death; something that limits its use to AoE situations.
    This doesn't stop someone from just using Rain of Death on a single target for Flaming Arrow to trigger. And if the goal is to make it ONLY usable in AoE why not just give Rain of Death a bit more potency to match what Flaming Arrow would contribute? You're also forgetting that Rain of Death also has the Evasion Down debuff, which lowers the accuracy needed to hit the target, making it great for Healers who prefer Crit/Det melds over Acc. Rain of Death having both feels too powerful.




    Also what is with this post being Necro Bumped so often?
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    Last edited by magnanimousCynic; 03-19-2017 at 02:56 AM.