Magitek Mechanics. But a new playstyle would have to be added to support the class.
Magitek Battle Circuits or Battlegrounds. Jump to Lightspeed type content. If you played SWG, you know what I mean.


Magitek Mechanics. But a new playstyle would have to be added to support the class.
Magitek Battle Circuits or Battlegrounds. Jump to Lightspeed type content. If you played SWG, you know what I mean.
Adventure Journey Concept: http://goo.gl/b6SyTh
Skillchain Concept: http://goo.gl/tts8Cz
Power Modifier Concept: http://goo.gl/Md3UAB
Something like an Inscriptions or Runecrafting would go well in this game imo. Each class/job could their actions enhanced in 1-3 different way (kinda like a trait) by using these items, could be for any ability or skill or even trait but can only enhance up to 6 or so at a time per job/class.
An couple examples would be, for archer "Heavyshadow. Changes Shadowbind to inflict a Heavy status effect instead of the Bind" for a low level Rune/whatever and a higher level one like "Straightest Shot. Straighter Shots now also inflict a debuff on mobs that causes them received 10% more crits for the next 10s".
I mean, SE could come up with a million different things like this and it potentially could diversify jobs even further and who doesnt like customisation! And it doesnt have to be restricted to battle classes either.
Last edited by Jonny; 08-16-2016 at 09:10 PM.
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