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Thread: New DoH and DoL

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  1. #1
    Player
    BiggieSmallz's Avatar
    Join Date
    Jun 2013
    Posts
    74
    Character
    Pho Nomenal
    World
    Ultros
    Main Class
    Warrior Lv 88
    I would think like an engineer or mechanic would be nice for doh since we got railroads and other magitech mounts. For lvling mechanic would need reciepes from other classes but when it catchs up for the new lvl cap it will be added to other reciepes. For dol idk. We could start it at lvl 30 like we did at other jobs. And when they increase the lvl cap new reciepes could be implemented with the new classes. I know it might be hard doing it and figuring it out but. It would be nice for something different besides dow or dom classes. Just a thought and wishful thinking.
    (1)

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    When i originally thought of jobs for the doh i wasnt thinking the specialist system, more like a combination of two existing ones like mechanic would be armorer and bsm and engineer could be like alchemist and armorer or something, (able to craft from both recipe tables as well as some new craft specific stuff)but instead we got this. If that whole build your magitek companion idea hadnt gotten scrapped a blueprints/mod system couldve been incorporated to make several new doh valid, materia maker/or alterist maybe even if they went along with the ideas about materia giving skill boost and traits....i can see a rancher sort of thing i mean we already got gardens why not have a farm too lmao
    (1)

  3. #3
    Player
    Kayerin's Avatar
    Join Date
    Mar 2014
    Location
    Doma
    Posts
    6
    Character
    Goewyn Silverhand
    World
    Exodus
    Main Class
    Arcanist Lv 70
    Seriously need more jobs; especially gathering. I'd love to see a Mechanic crafter that can create new mounts and an Animal Tamer as a gatherer for living mounts.
    (1)

  4. #4
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kayerin View Post
    Seriously need more jobs; especially gathering. I'd love to see a Mechanic crafter that can create new mounts and an Animal Tamer as a gatherer for living mounts.
    Onery Karakul mount plz thx
    (0)

  5. #5
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Never played that, don't like tactical games.
    (0)

  6. #6
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    I could see a "hunter" DoL that focus on getting hides/skins/bones/animal stuff from "moving" nodes on world maps, they could even have rare spawn normal monsters no one else could target/kill and only they could properly recover the materials from them without breaking them.

    What i really think this game needs, is a third quality level beyond Normal and High Quality, call it Perfect Quality and make it be so, items are borderline impossible to HQ, making them big risk, high reward items that have some real rarity and valor. Right now for many if not most markets, finding NQ items is basically crafters messing up a rotation or pressing a wrong button.

    Quote Originally Posted by Cakekizyy View Post
    Never played that, don't like tactical games.
    Tactical games are not everyone's cup of tea, but FFT is probably the best FF in terms of story, narrative and depth.
    (0)

  7. #7
    Player
    amihavingfunyet's Avatar
    Join Date
    Jun 2015
    Posts
    140
    Character
    Rhiki Sylva
    World
    Omega
    Main Class
    White Mage Lv 90
    Wouldn't mind new DoH/L classes, but I'd rather first see existing ones not play exactly the same.
    (1)

  8. #8
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    "Enchanter"

    A DoH class which can add effects to weapons through combining items and creating scrolls.
    The scrolls could then be sold, and used by any player, regardless of their enchanter level.

    There could be cosmetic effects (like Ramuh's lightning effects and Ifrit's fire effects), but also beneficial effects, like added poison or MP regen.

    As they level up, the bonus of the effects gets bigger and the proc rate increases. And different effects can only be added to certain weapons. Also, the level of scrolls they create increases, meaning it can be added to higher Item Level items (like the glamour prism system).

    A DoT poison effect would be suitable for Rogue or Ninja weapon.
    A "Reduce Piercing Resistance" might be more suitable for a Lancer / Dragoon weapon.

    Being able to add some small benefits to armor would be nice too. Such as Increased speed (running speed), increased TP, HP regen.
    But for example, only feet / leg items would be able to receive "Increased speed".

    Unfortunately, adding something like this would require so much extra work for the development team. I think it's just a dream.

    "Scavenger / Archeologist"
    A DoL class which can examine areas around the world for hidden treasures / clues leading to treasures. The more treasures you find, the higher your skill goes. Then, the rarer treasure you can find and you can unlock new areas to search in.

    "Tracker"
    Similar to the above DoL class, a Tracker can examine the surrounding to look for clues to rare creatures.
    Uncovering enough clues can spawn the creature, which can drop rare items for crating. Some rarer creatures could also be sold as minions or mounts.
    Subduing the creature can be done with traps / snares or some other method available to the Tracker.
    The chance of capturing the spawned creature increases with the Tracker's gear / level / number of people in the Tracking party.

    4 people in one tracking party have a higher chance to capture the prey than 1 person alone. Boost cooperation.
    (Don't know how loot can be split though.)
    (0)
    Last edited by FinaSel; 08-19-2016 at 04:20 PM. Reason: Spelling and Grammar

  9. #9
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,840
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I'd still like to see a Salvager class. I mean we have all these allagan ruins and stuff, why not see what sort of weird stuff they have that we could use?
    (0)

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