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  1. #10
    Player
    Llewelyn's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Llewelyn Lorwerth
    World
    Balmung
    Main Class
    Arcanist Lv 24
    Quote Originally Posted by Teakwood View Post
    Consider that each difficulty level multiplies the amount of time the developers and testers have to spend on each dungeon!

    That said, I don't actually dislike the idea, I just question its feasibility, especially in Option 2's case. It's much easier to design a dungeon once, for a particular level range.

    Now, what /I'd/ like to see is level sync functionality, personally, to solve this problem, although it'll be a while before I have every job I'm interested in leveling leveled past Toto-Rak level.

    Ooh, yeah, I'd love to see not only Level Sync, but Level Caps. Like in XI - low level content remains challenging, and there's actually a reason to hang onto old gear.
    (1)
    Last edited by Llewelyn; 11-08-2011 at 07:09 AM.