Ahhh even when we give an idea the ff14 forum goers troll it like no other.
Anima and others thanks for cool ideas.. the rest will can act like kids if they want IDC....
Ahhh even when we give an idea the ff14 forum goers troll it like no other.
Anima and others thanks for cool ideas.. the rest will can act like kids if they want IDC....
Last edited by DNO; 11-09-2011 at 01:37 AM.


the only posts in this thread that even approaches trolling are the ones by you, like the ones I'm quoting here. Same thing with acting like a kid
Post that does not conform to your ideals are not automatically trolls, but then I guess it's too much to expect kids to understand the concept.
Weapon skill is to FF14 what Limit Breaks were for FF7. While they are not identical, being in different games and all, functionally they are the same. What you is basically an OP'd and more flashy weapon skill.
I agree, they work very similar except the aren't as flashy, powerful or rarely triggered. But it is obvious that we are talking about more of a "job related super ability", the best way to do this imo is with a much longer recast timer than the average ability. This time around I want them a little more balanced, obviously FFXI Nin 2hr was not as feasible as a Rdm chainspell.
The challenge will be to balance game content accordingly.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



