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Thread: Limit breaks

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  1. #1
    Player
    DNO's Avatar
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    Dno Sensei
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    Ahhh even when we give an idea the ff14 forum goers troll it like no other.
    Anima and others thanks for cool ideas.. the rest will can act like kids if they want IDC....
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    Last edited by DNO; 11-09-2011 at 01:37 AM.

  2. #2
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    Aenarion's Avatar
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    Aenarion Estelvir
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    Sargatanas
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    Quote Originally Posted by DNO View Post
    Ahhh even when we give an idea the ff14 forum goers troll it like no other.
    Anima and others thanks for cool ideas.. the rest will can act like kids if they want IDC....
    the only posts in this thread that even approaches trolling are the ones by you, like the ones I'm quoting here. Same thing with acting like a kid

    Post that does not conform to your ideals are not automatically trolls, but then I guess it's too much to expect kids to understand the concept.


    Weapon skill is to FF14 what Limit Breaks were for FF7. While they are not identical, being in different games and all, functionally they are the same. What you is basically an OP'd and more flashy weapon skill.
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  3. #3
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    Quote Originally Posted by Aenarion View Post
    Weapon skill is to FF14 what Limit Breaks were for FF7. While they are not identical, being in different games and all, functionally they are the same. What you is basically an OP'd and more flashy weapon skill.
    I agree, they work very similar except the aren't as flashy, powerful or rarely triggered. But it is obvious that we are talking about more of a "job related super ability", the best way to do this imo is with a much longer recast timer than the average ability. This time around I want them a little more balanced, obviously FFXI Nin 2hr was not as feasible as a Rdm chainspell.

    The challenge will be to balance game content accordingly.
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