Not exactly. You can tell who's doing what DPS wise if you know the jobs at all. There are enough tools and numbers floating around on-screen to see who is pushing and who isn't if you know what you're looking at. Emnity bar, party list, all the numbers and skills flying around next to the target. The info is there. I promise it is. You won't get exact numbers but you can get a good idea of what the numbers would be. A BLM sitting idle in Flaming damage booster stance with no mp isn't doing any good dps and you don't need any illegal software to know that.
Emnity bar is terrible because it has the precision and responsiveness of a laden shopping trolley. Buff watching only tells you that the person is at least doing the minimum required of their role, e.g. a DRG with no HT, Disembowel and Phleb is not a bare minimum but the presence of each is not indicative of performance. Again its a question of precision, the presence of key buffs hint at performance but it does not tell you the effectiveness of the damage application. Its like observing an Olympic sharpshooter by only watching their form, position, sights and execution without watching/caring about their bullet impact.
Your methods can only tell the difference between a person not playing the job vs one who is, it cannot distinguish between the vast gulf between bare minimum and optimal.
but I'm getting sidetracked, this is not a discussion about parsers.
Last edited by CookieMonsta; 08-16-2016 at 05:56 PM.
Emnity bar is terrible because it has the precision and responsiveness of a laden shopping trolley. Buff watching only tells you that the person is at least doing the minimum required of their role, e.g. a DRG with no HT, Disembowel and Phleb is not a bare minimum but the presence of each is not indicative of performance. Again its a question of precision, the presence of key buffs hint at performance but it does not tell you the effectiveness of the damage application. Its like observing an Olympic sharpshooter by only watching their form, position, sights and execution without watching/caring about their bullet impact.
Your methods can only tell the difference between a person not playing the job vs one who is, it cannot distinguish between the vast gulf between bare minimum and optimal.
but I'm getting sidetracked, this is not a discussion about parsers.
If you're good you can tell if other people are good.
With casters it's easier. I can tell if a BLM is good by watching their rotation.
But watching debuffs and buffs should give you a pretty accurate descriptor of competent or not.
Buffs and debuffs are most of NIN for example.
Or watching when/if they AoE (it's pretty obvious when a DPS is bad when they don't AoE on 3+ mobs).
Or watching if the tank is derping around and single targeting a mob to kill it when you have 3+ mobs in the group.
Or seeing how fast the mobs are dying compared to how fast you normally kill them.
I don't have a parser because I play on PS4, but I can still tell if someone is doing their job well or bare minimum.
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