I don't think it's important to log in every day so I don't see it as a better system. As far as I am concerned there is enough content already to keep me interested for 3 months, all the grinding is actually preventing me from enjoying it to the point that when I stopped considering stuff that weren't worth my efforts anymore (because the process in acquiring them was not fun, not because of difficulty) I had nothing else left to do but level other classes and quit the game.Unless you can offer a better system, I believe this is the best solution there is.
I don't know if it's a better system but for me it is certanly a more fun one. And fun's what brings me back to a game, not items to check off on a weekly list.
Most games have a reward at the end of a quest, and if you want more, you simply do the quest again... whenever you like. This is all I'm asking. It's not about having it all now, it's about there being no reason not to have it except the game telling me to wait, which would not be that big of a deal if I weren't paying for all the days where I have to wait as well. It feels like playing a F2P game with an energy system.I dont even know a game that just gives you everything right away...
No one said anything about it being hard. Leveling and getting gil and tomestones is bot-level activity and requires no effort at all. I already said it and it's a really easy concept so I'm not explaining it a third time - it is a matter of convenience: trading time spent on a monotonous and incredibly boring activity in exchange for the sub money you would've spent getting it yourself. Tomestones do not reward skills, they reward time spent logged in, because that's how easy they are to get. Again, it feels like a F2P game. Mobius literally rewards you with magicite every 10 hours and all you need to do to collect it is press a button, and that is exactly how tomestones in FFXIV feel, except you have to spend those 10 hours doing boring stuff instead of what you like.Sorry you don't want to put any actual effort into getting gear, but seriously, tomes in the cash shop?! It's REALLY not that hard. Really.
Rewarding raid weapons would be unfair because no amount of time will ever get you those if you don't put the effort required. Now that is giving an advantage to people who pay money. Personally I wouldn't care about that either but at least I can see why others would be upset about that...
And yeah, I keep talking about Mobius because FFXIV has the same walls of a F2P game but no way to get around them, and F2P games, which are designed to have frustrating mechanics to get you to spend money and get rid of them, deal with those better.