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  1. #1
    Player
    Kitano123's Avatar
    Join Date
    Jul 2014
    Posts
    144
    Character
    Maya Minx
    World
    Phoenix
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Ghastly View Post
    We have I'm guessing 60 dungeons? But why let them go to waste when you can add a daily quest for each dungeon where the npc asks you to run it at minimum item level to really test how good you are.
    Reward? tomestones, gil, and anything else you can think of

    I just need more things to do after rouletes....I'm pretty sure I'm not the only one
    The majority of dungeons wouldn't be any harder with min ilvl they would just take longer to complete.
    (0)

  2. #2
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Kitano123 View Post
    The majority of dungeons wouldn't be any harder with min ilvl they would just take longer to complete.
    That's not true, the fact that it takes longer means that it's harder. You actually have to manage how you heal/tank. The bosses you will have to actually follow mechanics and not just burn. It really is harder with minimum ilevel. Do you have a different definition? But I know what you're already going to say, unless it's not Final coil savage before heavensward it's not enough. Newsflash, if something takes more effort.......just by that it means it's harder.
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