I wanna be able to dye my skin
I wanna be able to dye my skin
:thinking:

If I may ad to your post. YES to the dyes but would also like to see gear to be dyable in different parts ie the chest piece should give an option to dye the whole thing or just, let's say, the top shoulder part. That would give players more of a true customization.
Pretty much this. I'd take multiple dye channels and unlocked dyes any day, thanks!


I just want there to be an option to disable material specific coloring (e.g. when you use pure white on cloth on leather, it usually turns out to be pure white, but when you use that same dye on metal, it turns into a bright silver instead of freaking pure white). This has ruined more glamour for me than I care to remember.
"Hmmm, I think Dalamud Red would look nice on thi- aaaaaaand it looks like dark brownish red on this gear. Okay, no problem. I wonder what Honey Yellow lo- aaaaaand its now gold? Welp, guess I just have to go with pure black. Again."


No. We need more dye-able items not more dyes. The items we can dye are very limited.





The amount of grays, browns, yellows, blues and greens seems fine to me, but we need to have more shades of basic colours like orange, pink, cyan, red, violet and purple. It was extremely difficult to find a colour that even remotely matches the light orange AST and WHM weapons from PotD. I would also appreciate more metallic colours, especially an actual red and a non-dirty gold.
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Would it be a nice feature? Depends on how it works out.
Are we so sure that dye is represented in game as an RGB value and not, for example, as a bitmap indicating the color to display. I can represent 256 color values using a single byte descriptor for each armor piece. I would need six byte descriptors for suitable RGB value. Multiply that by five for the visible slot choices and I go from five bytes dedicated to armor color to 30 bytes. Multiply that by the number of players you can see on any given day in Limsa Lominsa hanging around the Aetheryte and you're starting to talk some serious memory.
Currently, I can look at what I want and then go out and craft/purchase most of the dye choices. How would I do this given an RGB scale instead of "Dalamud Red"? I think it might become a bit more expensive to craft dyes "on the fly". You choose a sunburnt orange color that combines red and yellow -- you have to now pay for two materials (in some correct relationship) to make the newly minted "sorta-sunburnt-orange" color. Or they might actually eliminate dye choices entirely and have you go to a 'dye wizard' who will do this for a fee similar to what it now costs to have materia melded.
Solvable problems, yes. But I'd vote for an inventory search feature similar to the MarketBoard search first.
Last edited by DPZ2; 08-14-2016 at 12:47 AM. Reason: text limit
They could just let you choose within a dye range with a colour picker when you dye your gear though
:thinking:

yeah i'd like to see a wider range of colours added to the dye system aqua and teal being among them have more vivid colours also for things like tattoo and hair colours but even just dyes added is a plus
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