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  1. #15
    Player
    TAS's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    190
    Character
    Darius Cole
    World
    Rafflesia
    Main Class
    Samurai Lv 100
    I've said it before and I'll say it again; add more variety to the content out side of just spam farming the same thing over and over. Truthfully you really only need to run a raid, dungeon, trial, FATE ( the list goes on) once. Having to spam the same piece of content over and over again gets really old really fast. And as of late it feels like with every patch, they keep bringing in new things versus developing and enhancing on what they already have.

    I really feel like the "inclusive" approach they've been taking is starting to hurt the game a bit. Most of what we get in terms of content has been centered on being new player friendly and everybody can participate, and the DEVs seem to have forgotten that they have people who have been playing this game for 3-5 years now. Deep Dungeon for example: Great way to enroll new players, it's a new way to level up, and all the floors are never the same. Great! It would have been better if it was something that came out at ARR Launch, because, as a player that has a preferred job that he already has maxed; Going into new content and having to start at level one is a turn off. Why would I want to repeat that grind again, especially if I have no interest in leveling up another job?

    I understand the need and desire to attract new players, and making them feel included. I, as an ongoing player, want to enjoy this game just as much as a new comer, but having to spam a weeks worth of new content for a period of three months, be it for gear, whatever, just isn't enough.
    (9)
    Last edited by TAS; 08-16-2016 at 01:13 PM.