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  1. #11
    Player
    Raynar's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    106
    Character
    Neria Belmont
    World
    Sargatanas
    Main Class
    White Mage Lv 70
    Im down for this
    (0)
    Quote Originally Posted by Dragon View Post
    I'm really a super-galactic spy from Mars sent here to disguise myself as a "basement dwelling nerd" in order to spy on you humans while creating a super league of special humans that'll help me overtake the Guardians through genetic adaptation.
    Happy now?
    Eorzean Alliance Embassy: FB Group
    https://www.facebook.com/groups/FFXIVEmbassy/

  2. #12
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Make it more unique - make it a crafting raid!

    Full endgame crafting and gathering equip plus food required, just as in raids. People need to gather the mats needed to craft the required items in real time with AoEs regularly forcing you to interrupt your rotation and move, otherwise you die or worse, wipe the raid, so you gotta be quick. Watch the adds! They may not see you using their internal stations to make the craft easier or pillage from their stocks. Naturally, the customer demanding the goods has an enrage timer as well.
    (1)

  3. #13
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Reinha View Post
    For fairness towards new players the rewards should IMO be given in the form of currency, so one could buy any past reward in the future. People should be able to buy one item of their choosing every event, whilst SE makes one new item per event.
    The whole point is for people who are ready for raiding not new players. Can anything be focused on current players who are leveled/geared enough for said content? New players have enough to worry about.
    (1)

  4. #14
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by bass9020 View Post
    The whole point is for people who are ready for raiding not new players. Can anything be focused on current players who are leveled/geared enough for said content? New players have enough to worry about.
    Nope! The name of the game is attracting as many new players as possible while giving current players juuuuust enough to keep them from cancelling their subscription. That's why Palace of the Dead was made for level 17 newbies who don't hit a button every GCD and all the monsters in it die in 3 hits. It's also why every seasonal event is as boring as possible and focuses on low level FATEs and doing "talk to this person 3 times" quests. Anyone in full 240 (which at this point should be literally everyone who has been playing the game for the last 2 months thanks to welfare upgrade items) should expect basically no content that actually makes use of their current gear, because the easy mode raid will drop higher item level stuff.
    (0)

  5. #15
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by bass9020 View Post
    The whole point is for people who are ready for raiding not new players. Can anything be focused on current players who are leveled/geared enough for said content? New players have enough to worry about.
    Are you saying new players are too stupid to raid or what? When I said new I meant people who start the game later than now, which would lock them out of rewards simply for being here at the wrong time. They will be ready to raid one day. All I suggested was allowing people to not miss out on a specific reward they really like just because they weren't playing or raiding as of today. Everyone would still only get one reward per raid event in my suggestion, as they would have to give up the newest reward to get an older one. You would still be ahead if you started doing the events sooner rather than later.
    (2)
    Last edited by Reinha; 08-11-2016 at 02:31 AM.

  6. #16
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Reinha View Post
    Are you saying new players are too stupid to raid or what? When I said new I meant people who start the game later than now, which would lock them out of rewards simply for being here at the wrong time. They will be ready to raid one day. All I suggested was allowing people to not miss out on a specific reward they really like just because they weren't playing or raiding as of today. Everyone would still only get one reward per raid event in my suggestion, as they would have to give up the newest reward to get an older one. You would still be ahead if you started doing the events sooner rather than later.
    Where did I ever say new players were stupid??? All I said was can any events/content be focused on the ready current players. Nothing is substantial for us we always get the hand me downs. I guess thats what we get for being the dedicated player base that keeps the game going.
    (0)

  7. #17
    Player
    Teryaani's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    847
    Character
    Sonja Djt-bidit
    World
    Seraph
    Main Class
    Thaumaturge Lv 90
    Whether a raid or a light party duty, i love the idea of seasonal dungeons or trials with special rewards. I think things like that can help spice up seasonal events.
    (0)
    Insanity is a gradual process, don't rush it - Ford Prefect

  8. #18
    Player
    kingatlas's Avatar
    Join Date
    Sep 2013
    Posts
    255
    Character
    Akylios Dono
    World
    Odin
    Main Class
    Thaumaturge Lv 60
    I think its really funny, just how much the playerbase is worried about their "limited resources". I don't think that the amount ofresources they have should be a limitation on what ideas we give or what ideas should be implemented if they are fun.

    As players it's not out job to worry about their resources.
    That's like being a kid and not asking your parents for stuff for Christmas because you think they don't have enough money.
    We shouldn't let server limitations or limited resources even enter our minds, if it's a problem then they will say so.

    I do respect all the replies and thoughts, thank you for that.

    One point is that, I did mean it for current players and not so much for new players. I am not a hardcore raider atm, but I do think that having ONE raid event a year really wouldn't be so bad. Considering we have like 20 new player events.
    (1)

  9. #19
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by bass9020 View Post
    Where did I ever say new players were stupid??? All I said was can any events/content be focused on the ready current players. Nothing is substantial for us we always get the hand me downs. I guess thats what we get for being the dedicated player base that keeps the game going.
    "New players have enough to worry about" sounded pretty condescending to me, as if them being new was a reason to not care that they might also want to take part and get those rewards later. How exactly is it "hand me downs" if you make the reward system inviting also to new raiding players, so no one is missing out? It's like people see the words new player and immediately cry fowl even though I didn't ask for nerfs or level 17 raids. It's end game content for end game players, except the rewards are motivating to future end game players as well while at the same time remaining somewhat exclusive. What's so wrong with focusing on everyone instead of the small amount of players who are ready, willing and available to raid just this moment? I don't want another Lightning / seasonal event / promotion fiasco (you have lost your chance to get the items), but rather something like veteran rewards (you are behind but can get the items eventually). The former does not motivate a player to become a long term player, whereas the latter does.
    (1)
    Last edited by Reinha; 08-11-2016 at 05:43 AM.
    Graphics
    MSQ
    Viper

  10. #20
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Reinha View Post
    "New players have enough to worry about" sounded pretty condescending to me, as if them being new was a reason to not care that they might also want to take part and get those rewards later. How exactly is it "hand me downs" if you make the reward system inviting also to new raiding players, so no one is missing out? It's like people see the words new player and immediately cry fowl even though I didn't ask for nerfs or level 17 raids. It's end game content for end game players, except the rewards are motivating to future end game players as well while at the same time remaining somewhat exclusive. What's so wrong with focusing on everyone instead of the small amount of players who are ready, willing and available to raid just this moment? I don't want another Lightning / seasonal event / promotion fiasco (you have lost your chance to get the items), but rather something like veteran rewards (you are behind but can get the items eventually). The former does not motivate a player to become a long term player, whereas the latter does.
    If you think that sounds condescending then I don't know what to tell you. Goodbye.
    (1)

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