I can't stand most people in most of the teams I been paired up with, so I just stopped PvPing completely.
I can't stand most people in most of the teams I been paired up with, so I just stopped PvPing completely.



More pvp glamour using wolf marks.
They could also moving forward try to work on a 2 team system. In a 3 team game you have less control over wins and losses making it less enjoyable. It seems they have a real disconnect between PvP actual and the dream PvP they want.
Maybe 4.0 or maybe never making simple solutions and working forward from them doesn't seem to work for these people.



https://en.wikipedia.org/wiki/Fantasy_Earth:_Zero
All I want them to add.
Please bring this game back in some shape or form.


Just implement a lobby system so that you can stay in pvp matches rather than just being booted and sitting in queues again. Speaking from experience the queue times is drastically lower than it was in Seal Rock. I remember nights where I would get back to back queues and most of theme were 72. Shatter is only 24 and maybe once in a blue moon you get into a 72. Just shows how poorly implemented and boring shatter is to Seal Rock.
His biggest fear is going to happen regardless of if they remove gc restrictions or not so Yoshi is just blowing hot air. Atm its only slightly annoying to rig matches and spy but it does happen. Premades are a thing and there is nothing you can do about it. The best you can do is start by making pvp easily accessible by having a dedicated lobby system and by creating penalties or benefits for teams lacking/stacking healers. They will probably need to do this anyways when they decide to implement cross server party finder. Here just an example of how it could work.Courtesy of sindoreiikitten's thread on Reddit.In response to a question regarding lengthy PvP queue times:
"That said, I’m guessing your question was meant to imply that Grand Company restrictions were the root cause of your queue time. I would like to clarify that what I’m most concerned about when it comes to lifting this restriction is not about the lore or inconsistency with the narrative, but the moral degradation of our players. I’m mainly worried about new problems appearing that don’t exist at the moment, such as spy activity and particular teams farming for one single Grand Company.
That being said, I do plan on running some tests, so please stand by just a bit longer."
https://www.reddit.com/r/ffxiv/comme...yt&sh=2e8cc5c0
Each GC queues with 8 ppl to start in the lobby. They can separate it into premades (more than 3 ppl queuing) or solo. After the 5 min mark or if 24 ppl have entered the lobby the match will begin. During the match people can join as spectators. Here they can go one of two ways.
1. people who joined as spectators can enter the mid match once an equal mount of players spectating for each GC is satisfied, ex, 4 spectators per GC.
2. People who joined as spectators stay that way and wait till after the match to join the lobby.
Once the match has ended everyone returns to the lobby where they can continue, leave or wait for more ppl to hopefully get a 72 player match going.
Of course I doubt SE will do something this standard in multiplayer pvp matchmaking quoting "server limitations" but this is how most, if not all pvp games work. The also need to fix healer balance. When a healer can survive longer than a tank is pretty dumb and tanks need to act more like tanks by protecting their party. Enmity generation moves should switch the target of the attack to the tank.
TLDR; pvp queue times suck, therefore pvp sucks.
Last edited by Marxam; 08-10-2016 at 01:01 PM.

Maybe it would help if they would unlock the queue to another realms - so player from different data centres can play together. So also people who play at night have mor chances to get into a pvp game when some other people from another continent are at this time actively playing - The chances to find a Group will be more increased by this. And besides i would love to see how people from Asian Data Centres play pvp![]()
I very much enjoy pvp, especially frontline. Would love to see more people doing it. Only thing that makes me not want to queue is the horrid queue times.
Do you read the PvP section on this forum?
When there were more players doing it for ESO, they don't like it and even asking to remove those "incentive" ESO.
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