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  1. #1
    Player
    Deli's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    1,339
    Character
    Deli Denkryst
    World
    Excalibur
    Main Class
    Goldsmith Lv 70
    Quote Originally Posted by Laughlyn View Post
    hm...
    Anyone test diffrence between non-materia attached gear & vise versa?

    If there's a level modifier, then adding materia to a Weapon (or w/e) such as Magic Potency + or
    Healing Magic Potency + would it even make any diffrence to a level 50 target?

    Hi, guys
    I just did some test. Little surprising outcome...

    Test objects are:
    Woolen Cowl (Red) Mnd +8 Healing Magic Potency +12 Magic Eva +12
    Naked with Felt Gaskins (Brown) +1 Mp+24 Vit+4 Int+8 Mind+8 Pie+4


    So the mind part is balanced, therefore the healing amount should be comparable.
    I did 50 heals, and I recorded down the normal heal amount and crit heal amount.
    Here is the google doc

    for naked with pants, the normal healing is 45 times; crit healing is 5 times.
    normal healing avg amount is 942.71; Crit healing avg amount is 1149.6.
    avg of 50 healing is 963.1

    For Woolen Cowl, the normal healing is 48 times; crit healing is only 2 times (I got the last one at 50th)
    normal healing avg amount is 965.35; crit healing avg amount is 1177.5.
    avg of 50 healing is 974.06


    the amount looks reasonable that with +12 healing magic pot, on average you get 22ish more hp per cure for normal cure. However, this crit rate surprised me again. It's way too low for woolen cowl. Hopefully, it's not the "Magic Eva +12" that is against us...

    I'll do more test ^^;
    (2)

  2. #2
    Player
    Deli's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    1,339
    Character
    Deli Denkryst
    World
    Excalibur
    Main Class
    Goldsmith Lv 70
    Hi again,

    Just very quickly done one more test set: (mnd+8, magic eva +6 in total)
    Vintage robe: MP+90 Mnd +4 Magic Eva+5
    Claret Coif: Mp+28 Mnd+4 Magic Eva +1

    the normal healing is 47 times; crit healing is 3 times.
    normal healing avg amount is 946.83; Crit healing avg amount is 1150.
    avg of 50 healing is 959.92.

    It seems crit slightly more often, but too little test data to be conclusive.

    What does these test tell you? Nothing! XD
    ya right add some magic eva reduced ~3hp per cure. (too little test number to be conclusive) but as tank pop your skills often, or change your position correctly will save you thousands...

    for healers, ya right add some healing magic pot will give you some more hp. But does the 3% increase worth that gils?
    I'll leave you to answer that
    Please don't sue me [Healer's Hand Materia Union], I didn't suggest anything. ^^
    (0)
    Last edited by Deli; 11-08-2011 at 05:53 AM.