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  1. #1
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90

    [Idea]New Retainer Features

    I feel retainers don't have much use outside of ventures and being a bank/seller. I thought of some ideas of things retainers could probably do to make them more useful as well as ventures.

    FATE Hunting:
    Sends your retainer out to a certain area notifies the player of the FATEs that pop up in the map(Like when something sells on the MB). For example you send your retainer to the Central Shroud because you're looking for "In Spite Of It All". It shows you the name of each FATE that spawns in the area. Your job is to go there when the name of the FATE you want comes up. The Venture can be deactivated early of course.
    Price: 5 Ventures = 1hr
    Limits: Can only have 2 retainers using it at a time(this is to an advantage of paying)




    The Hunt: Allied
    Sends your retainer to all the guilds so they can gather info about hunt news. Notifies the player of when an A or S Rank appears and gives the <pos>. Can also be deactivated early.
    Price: 25 Ventures = 1hr
    Limits: Another retainer can't hunt for allied hunts if one is already doing it




    The Hunt: Centurio
    Same concept as Allied.

    NOTE: The reason why Hunt ventures ask for so many ventures is so it won't be spammed all day easily(Unless you are carrying a ton). It's for quick access to hunts and the tomes/seals they give. Hunting LS should still exist as many may not be able to afford so many Ventures so Hunt LS can still call out. And no more illegal(technically) stuff like 3rd party hunt finders



    The Hunt: Allied B Rank and The Hunt Centurio B Rank
    Concept basically the same as the other hunt ventures. but for B Ranks.
    Price: 10 Ventures = 10min
    Limit: Only 1 Retainer PER area. Only 2 Retainers can go out at a time.


    NOTE: The price for this is because it's an instant pass for your hunt and where to find it. Heck I'd love this thing..
    (3)

  2. #2
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Bump...? D:
    (0)

  3. #3
    Player
    The_NPC's Avatar
    Join Date
    Apr 2014
    Posts
    495
    Character
    Ritza Solair
    World
    Behemoth
    Main Class
    Machinist Lv 79
    since Retainers arn't allowed (Lore-wise) to actually fight with us/for us these "support" options for battle sound useful & adds more uses for them (even slightly expands apon idea/reason for the venture options for battle-class retainers)
    (0)
    What some see as "distracted" is really "fathoming the unfathomable" - last words from an Ul'dahn Mercurial Chemister at the battle of Carteneau

  4. #4
    Player
    Norleas's Avatar
    Join Date
    May 2015
    Posts
    222
    Character
    Yuusha Sama
    World
    Jenova
    Main Class
    Ninja Lv 80
    Quote Originally Posted by The_NPC View Post
    since Retainers arn't allowed (Lore-wise) to actually fight with us/for us these "support" options for battle sound useful & adds more uses for them (even slightly expands apon idea/reason for the venture options for battle-class retainers)
    Aren't they fighting when they go on ventures though..? Idk where people ever got these "they're not allowed to fight" ideas... especially since it's one of their main funtions.
    (0)

  5. #5
    Quote Originally Posted by The_NPC View Post
    since Retainers arn't allowed (Lore-wise) to actually fight with us/for us these "support" options for battle sound useful & adds more uses for them (even slightly expands apon idea/reason for the venture options for battle-class retainers)
    don't know where that's from but that's simple to change.
    (0)

  6. #6
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by The_NPC View Post
    since Retainers arn't allowed (Lore-wise) to actually fight with us/for us these "support" options for battle sound useful & adds more uses for them (even slightly expands apon idea/reason for the venture options for battle-class retainers)
    They fight. We just can't see them! Thats why they come back with monster items.
    (0)

  7. #7
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Opens casket* /necro-bump
    (0)

  8. #8
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Last bump. Hoping maybe it's not dropped to 2nd in an hour ^-^'
    (0)