Quote Originally Posted by istvana View Post
Thanks. So if a conjurer gets a certain ability at level 35, I can assume that a white mage, being still a conjurer will get that same ability at 35. Failure to understand this was the basis of my wording. Never would have asked the question had I understood that - so I'm glad I asked - knowledge is power!

I had the dungeons and dragons approach in mind. At least the way it worked when I played. If you switched to a new class you might keep all the abilities of the old class but you would stop gaining any old class abilities and from that moment on only get new class abilities. So although the new class might be stronger you still lost something by not getting any more old class abilities.
That's basically it. Of note, the job quests are basically a continuation of the class quests, as the class quests are a requirement and the first job quest has your guild pointing you to your new trainer, plus all your quest obtained abilities after 30 will be WHM abilities instead of CNJ ones. It's just that your level 30 quest narrows your focus a bit more (Aforementioned restriction to only cross-class abilities from 2 specific other classes, as well as halving the number you get, AND re-adjusting your stats slightly to focus on your main role) as well as giving you an ability.

If anything, it's closest to the job upgrade in Final Fantasy 1, except with a slight downside to using it. You're expected to take it, and the change in title reflects a greater mastery of your role.