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Thread: Fate Wishlist

  1. #1
    Player
    Sandpark's Avatar
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    Sep 2013
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    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70

    Fate Wishlist



















    (7)
    Last edited by Sandpark; 07-09-2017 at 02:38 AM.

  2. #2
    Player
    Culfinrandir's Avatar
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    Aug 2014
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    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    You put a lot of work and thought into that. Bravo.
    (3)

  3. #3
    Player
    Genaxx's Avatar
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    Jun 2014
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    671
    Character
    Dirty Paws
    World
    Raiden
    Main Class
    Bard Lv 90
    Add zone channels for Fates appropriate for each fate. The system will automatically move players from one instance of a zone to the other if a fate is overpopulated. Or you can choose a specific channel.
    For the love of god no. We had zone channels when HW was released and it was awful.

    Everything else would be a nice welcome.
    (2)

  4. #4
    Player
    Sandpark's Avatar
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    Sep 2013
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    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Genaxx View Post
    For the love of god no. We had zone channels when HW was released and it was awful.

    Everything else would be a nice welcome.
    I wasn't playing during the initial launch of Heavensward. I was on hiatus.. What was so bad about the zone channels here? I use them in Tera and it allows me to choose to compete with others with occasional lag or play in a low pop channel and have better performance.
    (0)

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  5. #5
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    DoH/L FATES.... from an XP perspective no as we have Ixali/Mogs/Scrips. But, for fun and maybe some items... nice change of pace. I like the ideas, may make FATES less tedious.
    (1)

  6. #6
    Player
    DPZ2's Avatar
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    Feb 2015
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    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    For the Disciples of Hand and Land, much of what you've put in already exists, in a slightly different form.

    Leves require you to craft items to gain experience, and some other kind of reward. For gatherers you go out and, well, gather.

    The 'great voyage' preparation sound a lot like what it takes for a Free Company to build an airship, or any other Workshop project, including "of any level".

    I like the 'timers' thing, although you can get a feel for the timers in any zone pretty quickly, including the dragging 30 minute "nobody wants to participate" ones that cancel out other FATEs in the area until they finish.

    Once you join a GC, you pretty much get Seals any time you finish a FATE, and FATEs are used for all sorts of drops (stuff to get a relic weapon, both at 50 and 60) and special time-of-year FATEs.

    Except for the Moonfire Faire this year, I haven't really ever seen a time when there were enough people around to warrant 'channels'.

    Nice presentation.
    (0)

  7. #7
    Player
    KinnisonArc's Avatar
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    Oct 2013
    Location
    Grindania
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    467
    Character
    Kinnison Arcspeed
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Sandpark View Post
    What was so bad about the zone channels here?
    When they introduce the channels in HW map back then, the game assigns you to either Instance 1 or 2 of the same map when you teleport into it. iirc it was random, regardless of whether the other instance was full and you have to get off and walk back into the same map to get the instance you wanted. It was terrible especially when it comes to the Hunt marks and also the Coeurl FATE spawning in the expansion maps.
    (1)

  8. #8
    Player
    Sandpark's Avatar
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    Sep 2013
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    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Perhaps then a selectable channel would be better. It is selectable in TERA, I just wasn't sure people wanted that here is it could be considered tedious, swtiching channels constantly.
    (0)

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  9. #9
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    Please no zone channels... I like having ONE open world. I hate it in other games. We already have too much instancing in this game!

    What they did for the beginning of HW was acceptable to a point because it was either that or longer log in queues.

    Many of the suggestions I do like quite a lot.

    I really dislike not getting credit for a fate because I have to sync and the mobs spawn and die before they hit the boundary where I would unsync if I walked there. Getting buffs stripped off bothers me a bit but not enough to really matter that much but if it was an easy fix I would support it being fixed.

    I'd like more of the longer fate chains 3, 4 and 5 part chains that tell a story and have a bigger openworld effect if you complete or fail it.
    (0)
    Last edited by Pyretta_Blaze; 08-18-2016 at 05:45 AM.

  10. #10
    Player
    Sandpark's Avatar
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    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    You mean like S'vara Fates or GW2 dynamic events? I would add the stuff in red to add to the story.

    Coming of Svara:
    The engineer is in dire need of gunpowder and cannons being fixed. A DoH/Dol side thing could be added here. Constructing Bertha Cannons. The fate chain goes on with or without this, but if DoH/DoL do participate, the cannons are stronger.

    Svara's Fear:
    The engineer is in position and has begun readying the dragonslayer cannons; however, deadly threats approach from all sides. Fend off the encroaching horde so that the engineer can finish his preparations.

    Svara's Fall
    Complete it and:
    The mighty dragon Svara has landed and begun its relentless attack on the Ishgardian defenses. Fight alongside Bertha to turn the tide of battle in your favor.

    Svara's Fury
    Fail it and:
    The mighty dragon Svara has landed and begun its relentless attack on the Ishgardian defenses. The cannons that were meant to aid the Ishgardian forces, however, have all been destroyed. It appears your blades are the only thing that can prevent utter defeat this day.

    Demolish The Fury
    DoH/DoL can craft and place fuel canisters around the Fate Svara's Fury. And light them up with crafted bottle and rag fire starters to assist the fighting party in defeating Svara. The Fate can be won or lost without this addition, however if DoH/DoL participate the fight could be easier.
    (1)
    Last edited by Sandpark; 08-18-2016 at 08:40 AM.

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