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Thread: The Feast

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  1. #27
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaiyoko View Post
    I've received plenty of comments from players similar to "xD why do you care, it's just PvP".
    I was always under the impression that Aether had the 'better' PvP community, but some of the stories I've heard from your data centre make me very happy to be on Primal ... >.>

    Regardless, I understand your frustrations, but that's no reason to shoot queues in the foot. You might be happy to have a 30+ minute wait time in order to avoid the bronze and unranked tier, but SE has to consider the community as a whole. They can't base matchmaking solely on the whims and wants of the elitists, especially when the actual point of the game is to just play the game. If matchmaking is too restrictive, then you end up with stagnant queues. Stagnant queues create an exclusive and stagnant ranking system. We already saw how that worked in season 1, and it was awfully boring until the failure of Shatter brought people back to Feast. Even then, untested players were still a problem. It's just that the buck of dealing with them was passed down to silver ranked players instead of gold.

    Don't get me wrong here, I do agree, wholeheartedly, that there is a certain level of play that should be upheld in a ranked game mode. I just don't think that overly restrictive matchmaking is the answer. An un-ranked game mode sounds good on paper ... but, quite frankly I don't think anyone would queue for it, so it would be a pointless gesture on SE's part. I'm inclined to think that some kind of qualification system should be in place. I just don't know how it should be implemented, especially when SE took pre-seasons off of the table ...
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    Last edited by Februs; 08-10-2016 at 11:46 AM.