Quote Originally Posted by Zojha View Post
This is how controlling behaviour with rewards works and why I'm getting increasingly frustrated when people have no better ideas than "slap some rewards on it" for any sort of dead content.
I don't think people will do anything if they can't work towards a realistically attainable reward which is relevant to them. For example if dungeons only gave 5 tomestones per run and there were no roulette bonuses, they wouldn't be run with regularity just for enjoyment. Any kind of content is kept alive by long-term reward incentives, otherwise I guess more people would unsubscribe. If Nidhogg didn't give IL 235 weapons and mounts then it wouldn't last long. I think this genre is built on reward bribery. If people just want to do pvp for pure enjoyment, there are a lot of dedicated pvp games on the market to choose from which will have more pvp content than FF XIV.