I never said I'd kick someone. I responded to a statement about play style. The other post I agreed with or I would have quoted that one and responded.And this is a shitty answer and a really closed mind style to operate into a community game. Like he said people should communicate.
Would you kick someone because of his job that is less operative for you although it's the only one he maxed so far ?
I have the feeling that i already know the answer.
Personnally when i get into an instance and i want some stuff i ask the team if that wouldn't bother them to leave it to me.
Some agree others don't. But i talked about it and that make it easy and completely understood.
The ability is supposed to be used to save someone from dying or to protect yourself from getting damage. When it is just spammed when available it is annoying and slows the group down. Especially if you have a MNK in the party.I have had this numerous times cause players don't like knock back attached to abilities...
Unfortunately I do have friends that do this to wind me up when I am on MNK.
Last edited by Masekase_Hurricane; 08-10-2016 at 10:58 AM.
Non Savage content is not a chess match. And good chess players have timed games and quick moves.Taking extra time is "bad"? I'm sure if you rushed through a chess match, for instance, you'd probably be punished for it. "Bad" and "Good" are inherently subjective terms dependent on the conscientious of a group of people. There is nothing objective about it, and I'd even go on to say that objectivity doesn't truly exist in a medium like games, or anything in society as a whole.
Time taken for an objective is literally the only measurement we have, so yes, doing it slower is worse.
Players using knock-back skills freely are an issue for any class that requires melee distance.
For example, a low level tank. "I'm losing aggro on the mobs, gotta Overpo- shit he blew it away!"
There are intended to keep enemies at bay while you cast a spell. In a party, your tank's whole job is to do just that, so it's unnecessary, and any DPS you gain from the blow is DPS lost from everyone else. So unless you are fighting a baddy that can't be knocked around (like certain bosses), just set that skill aside.
As for the vote-kick, I've really only required it for a few people DC'ing and like maybe 2 jerks. I don't see anything wrong with the current system.
People who use knock-back are scum, scuuuuuummmm. Especially you, healer who runs up to the tank's mobs and uses it to punt them when you don't even have aggro.
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Last edited by Lokier; 08-10-2016 at 11:00 AM.
(I hate these character count limits)
That may be the case, but the reason I used that analogy is to demonstrate a situation where going at a slower pace is favorable. Life as a whole isn't bound by a simplistic, binary set of rules, and what rules we instate in society are by and large a construct of our own, collective opinions.
Like, the main reason I'm even having this talk with you is to break you out of that line of thinking, because it promotes oversimplification and generally works against critical thinking. I might be going extreme in my next example, here, but someone can easily say that homosexuality is "bad" and use that as an excuse for a group of people not to change. Thank goodness someone actually challenged that idea in human history, otherwise we would be completely skirting over an aspect of reality to this day.
Not many days ago. Welping city of Mhach. The tombstone fight right before Ozma.
Group A wasn't able to kill the fireballs in time. So the entire alliance recieved massive damage.
At the second set of adds, the fireball exploded again and they did not got the second sets of adds down in time. Result: The entire group A died, because they were locked out of the shield.
There is no "bad" playstyle? Really?
Absolutely disagree, especially when it comes to DPS classes. In this game each dps class has exactly one proper rotation of abilities with no deviation. This isn't a player pressure thing you'd see in WoW (i.e. if you want to dps as a Rogue you must be this spec or you suck etc.) the developers of this game clearly intended for each dps class to be played a very specific way.As an aside, there is no such thing as a "bad" playstyle as it's something completely subjective. Sure, some styles won't be as effective in getting the job done, but that depends on popular opinion and the current circumstances at hand, so I highly recommend you guys get out of that mindset.
Get the job done? not effective at getting the job done means, they don't or lack the ability to pull their own weight, Which means other people have to make up the slack. Last I checked not many people enjoy parasites. Sorry but "some styles" in a linear mmo like this one equates to someone being lazy or an outright troll. Sorry but unless your private group enjoys carrying you, breaking the meta doesn't fly here. You can gripe and call people out all you want, but in the end, your wrong. Kick system is fine as is. two bit Billy's and their play styles can take a hike.As an aside, there is no such thing as a "bad" playstyle as it's something completely subjective. Sure, some styles won't be as effective in getting the job done, but that depends on popular opinion and the current circumstances at hand, so I highly recommend you guys get out of that mindset.
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