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  1. #1
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Soukyuu View Post
    I feel like I'm talking to a wall. Tell me the difference between:

    Marmot A <> Ixali B <> Marmot B <> Wolf A <> Ixali A

    and:

    Marmot A
    ^v
    Ixali B
    ^v
    Marmot B
    ^v
    Wolf A
    ^v
    Ixali A

    You STILL have to cycle through targets on gamepad as well as on keyboard.

    Part two, mouse. The only minor advantage is smaller travelling distance, which will be offset by the fact you will have to first check the mob's name, then click it on the list instead of clicking on the mob skewering you directly.

    As for mobs occluding each other, it should be fixed once they turn on collision detection again.

    So all in all, a visible list might be a (subjective) improvement for mouse users. It does not make any difference for keyboard and gamepad control schemes though and doesn't address the problem this thread is trying to get fixed.


    Just because you can not see the list doesn't mean it isn't there. Where do you think you get your targets to cycle through from? Right, from a LIST of available targets. Which is sorted from left to right, not from near to far at the moment.
    Did you read my post? This targeting system was exactly like ffxi... You want a target radius attached to your character but thats less intuitive the cycling through from left to right or from right to left of the camera view because what about that odd moment when you do need to target further away? You'll have to cycle through thats closest first... Just use a mouse to target it will solve you problem
    (0)

  2. #2
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Liniont View Post
    You want a target radius attached to your character but thats less intuitive the cycling through from left to right or from right to left of the camera view because what about that odd moment when you do need to target further away?
    Again, not the issue. I don't want the radius, I want the cone we have now. Except it going from left to right through close targets first, then jumping to the next furthest because that is what you will be fighting most of the time. Why would you care about a mob not even engaged to you standing somewhere at the edge of the visibility range?

    Besides, what is being requested here is an option.

    Just use a mouse to target it will solve you problem
    I am playing on gamepad. If they are supporting keyboard and gamepad, they have to do it right. "Just use mouse" is a lame excuse for a glaring fault in the implementation of targeting cycling.
    (2)

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  3. #3
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Soukyuu View Post
    Again, not the issue. I don't want the radius, I want the cone we have now. Except it going from left to right through close targets first, then jumping to the next furthest because that is what you will be fighting most of the time. Why would you care about a mob not even engaged to you standing somewhere at the edge of the visibility range?

    Besides, what is being requested here is an option.

    I am playing on gamepad. If they are supporting keyboard and gamepad, they have to do it right. "Just use mouse" is a lame excuse for a glaring fault in the implementation of targeting cycling.
    But I gave you a solution in my previous long comment, if you toggle on only targeting engaged mobs when in active mode it won't target that mob further away it will cycle through those closest to you and for casters if you have 2 buttons set aside assign to Target engaged enemy previous and next this also solves your problem... both cycle through ONLY engaged mobs closest to you first... YOU feel like YOUR talking to a wall, I even explained why your targeting further mobs but I don't think you even read it... I don't know what else to tell you other then to use the mouse, I'm not having the same problem and I'm using a PS3 controller for everything... I don't think you want to try my solutions to fix the problem, you want SE to waste more time adding more features to an already complicated targeting system... It's not broken at all and theres absolutely nothing wrong with the targeting system perhaps we're playing 2 different games with controllers... -_-
    (0)
    Last edited by Liniont; 07-06-2012 at 03:20 AM.

  4. #4
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Liniont View Post
    But I gave you a solution in my previous long comment, if you toggle on only targeting engaged mobs when in active mode it won't target that mob further away it will cycle through those closest to you and for casters if you have 2 buttons set aside assign to Target engaged enemy previous and next this also solves your problem... both cycle through ONLY engaged mobs closest to you first...
    I went to farm some aldgoat skins today. With direct targeting on and two aldgoats standing in a row in front of me, it targeted the one BEHIND the nearest one. Like this.

    ----1----
    ---------
    ----2----
    -4-------
    ---3-----
    ----x----

    Targeting only engaged mobs doesn't fix that. It only limits it to a smaller selection of mobs, and with gamepad having few mapping options I'm not sure how I am supposed to target a mob not engaged to me while having another one engaged, for example when being the puller in a group.

    What I want is this:
    ----4----
    ---------
    ----3----
    -2-------
    ---1-----
    ----x----

    YOU feel like YOUR talking to a wall, I even explained why your targeting further mobs but I don't think you even read it... I don't know what else to tell you other then to use the mouse, I'm not having the same problem and I'm using a PS3 controller for everything... I don't think you want to try my solutions to fix the problem, you want SE to waste more time adding more features to an already complicated targeting system... It's not broken at all and theres absolutely nothing wrong with the targeting system perhaps we're playing 2 different games with controllers... -_-
    Seriously? Dude, "talking to a wall" was aimed at Firion being stuck with his vertical list being better than the same list aligned horizontally.

    It's all great you are satisfied with the current targeting system, I'm not. And I'm not alone on that. No matter who I ask ingame, people agree the targeting system is one of, if not the most frustrating aspect of this game.
    (1)

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