ChiefCurrahee, in that kind of scenario, personally I'd be using some sort of AoE move that hit everything instead of worrying about some sort of move that uses awkward targeting, but that's just me.
May I suggest an alternative targeting system, though? Although it would still involve using the mouse, but it'd be a start...
Allow players to hold down left-click and drag a marquee around multiple monsters. A list similar to the party member list would show up, and players could use their mouse, function keys, etc. to select individual targets from only that marquee selection. I see it being just like dragging to select multiple icons on your computer's desktop, and then using Shift+Click or Ctrl+Click to make your selection more specific. Players could then use AoE moves on specific enemies more easily.
Just a random thought. I'm not really sure how you could make it easier for keyboard-only or controller setups... maybe have some sort of numeric interface that pops up next to each monster on-screen (next to their levels or something) and players could press a button combination (say, Shift+3, or L2+Triangle, etc.) to target the monster that has #3 next to it.
Neat idea to lasso mobs into a selectable UI list. would be great to keep track of mob HP and buffs and debuffs.
Come PS3 launch they need to find a better/faster targeting system.
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