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  1. #25
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Soukyuu View Post
    Again, not the issue. I don't want the radius, I want the cone we have now. Except it going from left to right through close targets first, then jumping to the next furthest because that is what you will be fighting most of the time. Why would you care about a mob not even engaged to you standing somewhere at the edge of the visibility range?

    Besides, what is being requested here is an option.

    I am playing on gamepad. If they are supporting keyboard and gamepad, they have to do it right. "Just use mouse" is a lame excuse for a glaring fault in the implementation of targeting cycling.
    But I gave you a solution in my previous long comment, if you toggle on only targeting engaged mobs when in active mode it won't target that mob further away it will cycle through those closest to you and for casters if you have 2 buttons set aside assign to Target engaged enemy previous and next this also solves your problem... both cycle through ONLY engaged mobs closest to you first... YOU feel like YOUR talking to a wall, I even explained why your targeting further mobs but I don't think you even read it... I don't know what else to tell you other then to use the mouse, I'm not having the same problem and I'm using a PS3 controller for everything... I don't think you want to try my solutions to fix the problem, you want SE to waste more time adding more features to an already complicated targeting system... It's not broken at all and theres absolutely nothing wrong with the targeting system perhaps we're playing 2 different games with controllers... -_-
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    Last edited by Liniont; 07-06-2012 at 03:20 AM.