Quote Originally Posted by Liniont View Post
You want a target radius attached to your character but thats less intuitive the cycling through from left to right or from right to left of the camera view because what about that odd moment when you do need to target further away?
Again, not the issue. I don't want the radius, I want the cone we have now. Except it going from left to right through close targets first, then jumping to the next furthest because that is what you will be fighting most of the time. Why would you care about a mob not even engaged to you standing somewhere at the edge of the visibility range?

Besides, what is being requested here is an option.

Just use a mouse to target it will solve you problem
I am playing on gamepad. If they are supporting keyboard and gamepad, they have to do it right. "Just use mouse" is a lame excuse for a glaring fault in the implementation of targeting cycling.