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  1. #121
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I play with a PS3 Controller and have absolutely no problems targeting anything... and I use Mode A... I have Target only enemies engaged on so when I am in a fight either solo or party and I take out my weapon [Left and Right on my d-pad] Targets all mobs aggroed to the pt. [Up and down] target all party members. I also use my arrow keys for extra targeting options as well, I've set the left and right arrow keys to target all engaged enemies and I have my up and down arrow keys set to select only attackable mobs and it always starts with whats closest. Otherwise when I'm not in active mode my {left and right} buttons on my d-pad cycle everything... I can out target anyone with this set up.

    Just in case someones interested
    ----------
    Targeting Mode A
    Config - Target settings - Target only engaged enemies [ON] (only happens when in active mode with targeting mode A)

    D-pad {left and right} (Non-active: selects everything) (while Active: Only Targets Engaged mobs)
    D-Pad {Up and Down} (not in a party: Only Selects me) (in a party: Cycles through party members only)

    Keyboard Arrow keys {Left and right} (Target Nearest Engaged Enemy) Next is set to Right and Previous is set to Left
    Keyboard Arrow keys {Up and Down] (Target Enemy "this targets Only attackable NPCs") Next set to Up and Previous set to Down
    ----
    Also for added bonus I can switch with my controller from ALL to Friendly to Enemy just by Hitting the Auto Run button which I have set to L1 while at the same time pressing the mini menu button[Square], the main menu button[Triangle], and the select button[X]

    So thats
    Auto Run[L1] + one of the 3 functions

    L1 + Square = All Mode
    L1 + Triangle = Friendly Mode
    L1 + X = Enemy Mode
    ---------

    Honestly I have so much personalized control with my targeting people often ask me what I play with and when I tell them 90% PS3 Controller 10% Keyboard they honestly think I'm lying to them.

    Seriously they fixed the targeting and I have the same target set up as in Final Fantasy XI. I just don't think anyone of you guys have taken the time to really study it and just want a well-fair patch to make it even more easy mode then it already is... Gamer sense people... go get some.
    (0)

  2. #122
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Make a macro for your WS and in stead of <t> place <st> this will allow you to select the target instead of it just exicuting the weaponskill automatically...
    (0)

  3. #123
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Also another note, to switch targets i tap in my left joy stick to untarget then double tap or triple tapping cancel button which is circle and then i proceed to use my enemy specific buttons to target something else it litterally takes 2 seconds also i dont have auto target toggled on i choose when i want to auto target if anything i'd like full controll of my camera while in auto target instead of the camera being fixed. Make my character fixed not my camera.
    (0)

  4. #124
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Liniont,

    all of your soultions are great, but it doesn't solve the issue when you want to target a mob that is to the left or right of you, when there are monsters that are more midline yet further away get priority targeting rather then the ones that happen to be closer, but more lateral (to the side)

    Like my OP diagram shows:

    |-------o-----------------------------|
    ----|------------------o----------|
    ------|-----o-------------o-----|
    ---------|-------o------o-----|
    ------------|----o---A----|
    ---------------|---o--|
    -----------------|X|


    you are "X" now under current target priority target "A"

    <left to right>

    |-------1-----------------------------|
    ----|------------------7----------|
    ------|-----2-------------9-----|
    ---------|-------4------8-----|
    ------------|----3--6A----|
    ---------------|---6--|
    -----------------|X|

    <right to left>

    |-------9-----------------------------|
    ----|------------------3----------|
    ------|-----8-------------1-----|
    ---------|-------7------2-----|
    ------------|----6--4A----|
    ---------------|---5--|
    -----------------|X|


    Now if they made it so closer targets get priority over further targets it woudl look like this:

    <left to right>

    |-------9-----------------------------|
    ----|------------------8----------|
    ------|-----6-------------7-----|
    ---------|-------4------5-----|
    ------------|----2--3A----|
    ---------------|---1--|
    -----------------|X|

    <right to left>

    |-------9-----------------------------|
    ----|------------------8----------|
    ------|-----7-------------6-----|
    ---------|-------5------4-----|
    ------------|----3--2A----|
    ---------------|---1--|
    -----------------|X|


    There should be an option to allow target priority to be set from closest to furthest. There are too many times when frustrations arise because you target something that is 1)too far away to attack, or 2) seeming behind your intented target because the mob just happened to be more midline to your cameras angle.

    So under default target settings it takes either 4 or 6 cycled targets to select the intended target.

    Under adjusted priority targeting it would take 2 or 3 cycled targets.

    Yes, it would take more cycled targets to reach something further out, since 4 of 7 jobs are melee and deal with mobs at a close range, it would make sense to have an option to have target priority closest to furthest!
    (3)
    Last edited by ChiefCurrahee; 07-04-2012 at 04:34 AM.

  5. #125
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I'll have to check when i get off from work but if i remeber correctly my target enemy and target engaged enemy all start with my nearest also there is an option for target nearest in the keyboard config menu that isn't set to any keys it's more of an option. I'll do some investigating when i get home
    (0)

  6. #126
    Player
    Liniont's Avatar
    Join Date
    Jun 2011
    Posts
    118
    Character
    Vitra Crimsonash
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Also i gave you a solution for the melee classes i have no problems targeting and i have a tank and dps as my main so try my set up and see if it works for ya because its the most efficient set up i could calculate after studying the system
    (0)

  7. #127
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    having target nearest does't do a damn thing when you want to target the next nearest or the next next nearest.

    Current target priority is given to "side of cycle to midline" so that means if you press target nearest you'll get what ever is up front and closest to you. But as soon as you cycle off that it will target what ever mob is "left" or "right" most of your field of vision to the the next in to midline of you "FoV"

    fig. 1)

    |-------o-----------------------------|
    ----|------------------o----------|
    ------|-----o-------------o-----|
    ---------|-------o------o-----|
    ------------|----o---A----|
    ---------------|---NE--|
    -----------------|X

    fig.1 if you have nearest enemy targeted but you want to target "A"


    fig 2)
    |-------o-----------------------------|
    ----|------------------3----------|
    ------|-----o-------------1-----|
    ---------|-------o------2-----|
    ------------|----o--4A----|
    ---------------|---NE--|
    -----------------|X

    fig. 2 if you use right to left cycle targeting it will take you 4 cycles to target even if you have "nearest enemy" on.


    fig 3)
    |------1o-----------------------------|
    ----|------------------o----------|
    ------|----2o-------------o-----|
    ---------|------4o------o-----|
    ------------|---3o--6A----|
    ---------------|--5NE--|
    -----------------|X

    fig. 3 if you use left to right cycle targeting it will take you 6 cycles to target "A" even if you have "nearest enemy" on.

    the problem with our current targeting system if that it works from the edge of you field of view and works it's way in regarless of distance.
    (1)

  8. #128
    Player
    Halvaard_Vidan's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    144
    Character
    Halvaard Vidan
    World
    Balmung
    Main Class
    Conjurer Lv 50
    If you want to target something specific, currently you're going to need to use a mouse.
    In 2.0 I believe it has been said that there will be a list of valid targets to chose off of.

  9. #129
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Liniont and Halvaard_Vidan, as ChiefCurrahee tried to tell you multiple times already: You are missing the point.

    The target filtering is not a problem (except for the annoyance of valid targets not being filtered properly, fixed in 2.0)
    The order in which you cycle through available targets, is. It simply does not make sense to target that Ixali sticking a sword into your belly from the left after you target that wolf watching grass grow 100 yalms away to the right.

    You can't say "well, just use mouse". That's not the point. If they are offering alternative control schemes, they should implement them properly, or not bother it all.
    (1)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  10. #130
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I don't get why you want left or right targeting when you can have a list of engaged mobs on a list to choose from.
    (0)

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