Results 1 to 10 of 156

Dev. Posts

Hybrid View

  1. #1
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Firon View Post
    Nope a list is far better than scrolling left or right. It would be way faster, mobs seem to have letters attached to their names, so targeting Marmot D would be faster than cycling thru them.
    I feel like I'm talking to a wall. Tell me the difference between:

    Marmot A <> Ixali B <> Marmot B <> Wolf A <> Ixali A

    and:

    Marmot A
    ^v
    Ixali B
    ^v
    Marmot B
    ^v
    Wolf A
    ^v
    Ixali A

    You STILL have to cycle through targets on gamepad as well as on keyboard.

    Part two, mouse. The only minor advantage is smaller travelling distance, which will be offset by the fact you will have to first check the mob's name, then click it on the list instead of clicking on the mob skewering you directly.

    As for mobs occluding each other, it should be fixed once they turn on collision detection again.

    So all in all, a visible list might be a (subjective) improvement for mouse users. It does not make any difference for keyboard and gamepad control schemes though and doesn't address the problem this thread is trying to get fixed.

    where is this list of mobs we have in game now that shows what we are fighting?
    Just because you can not see the list doesn't mean it isn't there. Where do you think you get your targets to cycle through from? Right, from a LIST of available targets. Which is sorted from left to right, not from near to far at the moment.
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Soukyuu View Post
    Just because you can not see the list doesn't mean it isn't there.
    Seriously ? if you can't see the list the list doesn't matter.

    Quote Originally Posted by Tetsaru View Post
    This! It'd be so nice to have some sort of circle or cone outline showing where your moves are going to hit, and then you could aim it with the mouse or something (think along the lines of how the League of Legends game does it).
    This would be so nice to have for AoE's but they have already said on the JP forum they have no plans to fix the issue of mobs dying when casting AoE spells.
    (0)
    Last edited by Jinko; 07-14-2012 at 10:05 PM.