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  1. #1
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by viion View Post

    And please give me an option to turn of "Target what is Targetting me", its SOOO annoying being forced to a specific target because its hitting me.
    heh why??!. that is quiet good how it is..

    when you got attacked by someone he is already selected and you just need to press enter... and not tab and enter instead..
    that makes real sense. im not sharing your opinion at all.

    that is in most every MMO out of there..


    but i agree with the OP.


    Quote Originally Posted by Soukyuu View Post
    Just realized a couple of things that should be fixed as well:

    - friendly skills should have their subtarget filter set to "friendly" automatically
    - hostile skills should have their subtarget filter set to "enemy" automatically

    Can't count the times I read the "xxx can not be casted on a friendly target"
    ORLY?! Then why give me the option to select it as a target anyway?
    ??

    but you first select the target you want to attack and then press the attack spell.. and not the way around that you first press fire for example and then press enter on any selected target?...
    how do you play?

    spaming fire spells regardless on which target, eh? XD

    what would maybe be good, that you can have two target selections. a friendly target and a hostile target.. and then when you want to cure its casted on the friendly target, and when you want to cast a dd spell, its casted on your hostile target.

    like the system in WAR
    (0)
    Last edited by Tonkra; 07-02-2012 at 12:56 AM.

  2. #2
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    Please fix targeting modes so that they effect the subtarget as well.
    I actually filed a bug report for this, and it got submitted, so maybe the way it works atm wasn't intended anyway.

    Quote Originally Posted by Tonkra View Post
    but you first select the target you want to attack and then press the attack spell.. and not the way around that you first press fire for example and then press enter on any selected target?...
    how do you play?
    I often have myself selected for buffs, or have someone targeted for healing. When I then want to cast an offensive spells, I don't retarget but use subtarget instead - this is what it's for.

    And in case of let's say, WAR/PLD, you will have your primary target, but will want to pull the ads with provoke, want to collusion/cover someone. With current subtargeting, you will still have to cycle through ALL the targets regardless of you being able to execute the skill on them or not.

    what would maybe be good, that you can have two target selections. a friendly target and a hostile target.. and then when you want to cure its casted on the friendly target, and when you want to cast a dd spell, its casted on your hostile target.
    That's pretty much what auto-setting the subtarget filter would do, I think having two targets selected would be a bit confusing to code and maybe even confusing for the player too.
    (2)

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