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  1. #1
    Player
    ChiefCurrahee's Avatar
    登録日
    2011/03/09
    投稿
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    槍術士 Lv 60

    Targeting PRIORITY options. Please add it!

    I wrote this on the battle mechanics forum but didn't get much attention so i'm reposting it here:

    Targeting idea

    Allow a targeting option to allow target priority to be cone shaped. Being able to select targets from closest to furthest away in a fan shape would prove to be leaps and bounds ahead of the current targeting system.


    from right to left, or left to right (depending on direction you press) selects the next mob closest to you moving out in a "V" cone.

    left to right:

    |-------8-----------------------------|
    ----|------------------7----------|
    ------|-----5-------------6-----|
    ---------|-------4-----------|
    ------------|----2---3----|
    ---------------|---1--|
    -----------------|X|

    right to left:
    |-------8-----------------------------|
    ----|------------------7----------|
    ------|-----6-------------5-----|
    ---------|-------4-----------|
    ------------|----3---2----|
    ---------------|---1--|
    -----------------|X|




    instead of
    left to right:
    |-------1-----------------------------|
    ----|------------------7----------|
    ------|-----2-------------8-----|
    ---------|-------4-----------|
    ------------|----3---6----|
    ---------------|---5--|
    -----------------|X|

    right to left:
    |-------8-----------------------------|
    ----|------------------2----------|
    ------|-----7-------------1-----|
    ---------|-------6-----------|
    ------------|----5---3----|
    ---------------|---4--|
    -----------------|X|

    which is what we currently have

    Something like this would work great when trying to target mobs that you are engaged with espesially after the link system.
    (66)
    2011/11/09 23:30; ChiefCurrahee が最後に編集

  2. #2
    Player

    登録日
    2011/07/11
    投稿
    85
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    ---------------------------------------------------356------------------------------------
    ----------------------------------------------------X--------------------------------------

    is more like what we have.
    edit: i would fix it but i think you get the idea.....
    (16)

  3. #3
    Player
    viion's Avatar
    登録日
    2011/03/08
    Location
    Uldah
    投稿
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    斧術士 Lv 90
    What the fk is the difference between Target mode A and C because both say "All" for me, and do the exact same thing.

    The "Nearest" targeting doesnt exist at all.

    And please give me an option to turn of "Target what is Targetting me", its SOOO annoying being forced to a specific target because its hitting me.
    (4)

  4. #4
    Player

    登録日
    2011/08/02
    投稿
    90
    What they need to fix is that stupid TAB bar on the bottom of my stupid screen so I can see the stupid cracks during the stupid ifrit fight because it's really just stupid that everytime I target him it pops up.
    (1)

  5. #5
    Player

    登録日
    2011/10/13
    投稿
    112
    lol im gona agree wityh the op the current targeting system needs to c hange i hate clicking something and it actualy targets a mob way across the map at the very edge of my posable target range when i want to target the mob in front of me
    (9)

  6. #6
    Player
    Baxter's Avatar
    登録日
    2011/10/18
    Location
    Uldah
    投稿
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    錬金術師 Lv 50
    targeting as it is now is sucking ftupid
    (5)

  7. #7
    Player

    登録日
    2011/05/02
    投稿
    106
    It's impressive they updated it so many times and still didn't do it right. bravo SE.
    (12)

  8. #8
    Player
    Ferth's Avatar
    登録日
    2011/07/04
    Location
    Uldah
    投稿
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    呪術士 Lv 70
    Targeting is all sorts of messed up in this game...

    from the command "target nearest npc" not actually targeting physically close mobs but mobs who's names show up closest in relation to your character on the screen but may in fact be just at the visible range...

    To the stupid engagement reticule not functioning properly so you have to hit escape between mobs to reset it.

    And my personal favorite the complete bassackwards priority settings for menu key navigation.... oh you want to target a party member, but your ability macro didn't process correctly so now you are cycling through all your action tabs... now the ability DID activate properly but you are stuck on the wrong action tab and so you think you are using a weapon skill but in fact you are now stuck in party target for a cure spell that is no longer needed.

    Targeting in this game is a bear... and they need to find a way to fix it that actually works... and isn't completely convoluted like our three different targeting modes right now, that almost no one knows the differences of.

    /rant
    (5)

  9. #9
    Player
    Shneibel's Avatar
    登録日
    2011/03/09
    投稿
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    錬金術師 Lv 80
    agree with the OP, the horrible target need to be kill, burn down and replace with a new one that make more sence
    (2)

  10. #10
    Player
    Shyd's Avatar
    登録日
    2011/03/08
    投稿
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    巴術士 Lv 60
    @.@;;

    srsly what is the deal with target mode A and C?

    i can tell no difference.

    I dont play with a controller that much so i dont really have targeting issues, due to me clicking.
    (0)
    2011/11/07 23:45; Shyd が最後に編集

    Vicious Linkshell
    www.viciouslinkshell.com

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