Quote Originally Posted by Koltik View Post
It doesn't matter which way you spin it, they are designed very poorly right now.
It's not a Bard design problem, it's a PvP design problem. Heals are so powerful here, the only option is to blow absolutely everything at once to get a kill. When a healer can restore someone to full HP right after a failed burst, there's no point in even trying to wear someone down. It's not going to happen. And after the nerf to -heal% moves, healers have become even more powerful. There is no other option but to try to spike someone down. Whether it's here in Feast, or Shatter, or Seize... Healers can literally sleepheal through any non-burst damage.