http://na.finalfantasyxiv.com/lodest...dcgroup=Aether
Aether Dead Queues.![]()
Clearly dead rip


Wait, Tiax has switched datacenter? Isn't lag kinda important in pvp.
Wish people would make up their minds. We've gone from "BRDs are the worst class ever in PvP, below even BLM." to "BRDs are the most broken class in PvP, above even WAR."
But yeah, if you're getting bursted as an AST, you're doing something horribly wrong anyway. ASTs are actually among the most difficult classes to burst, because of those instant Noct shields. You could have disabled and shielded, you could have Attuned, there were so many things you COULD have done... But instead, you played Diurnal, and died.. And complained about OP BRDs.
Last edited by Isala; 08-12-2016 at 02:43 AM.
Bards are weak outside of their burst windows. Everyone knows this. This is also part of the problem. How is it good to balance a class entirely around a 2+ minute burst window? If that burst gets shut down, bards are a joke. This means that in party queue bards are useless, and in solo queue they are still useless if they go against a good PLD. In all other cases, their burst is over the top and can do 13k+ damage in under a second.
It doesn't matter which way you spin it, they are designed very poorly right now.
It's not a Bard design problem, it's a PvP design problem. Heals are so powerful here, the only option is to blow absolutely everything at once to get a kill. When a healer can restore someone to full HP right after a failed burst, there's no point in even trying to wear someone down. It's not going to happen. And after the nerf to -heal% moves, healers have become even more powerful. There is no other option but to try to spike someone down. Whether it's here in Feast, or Shatter, or Seize... Healers can literally sleepheal through any non-burst damage.
BRD's burst window is every 90s/120s (You don't have to wait for Raging to 100 - 0). BRD/MCH have similar lul periods when they have no cds. Difference being that most brds don't capitalize on Bloodletter procs to pump out meaningful damage during that time, where as MCH just has to worry about lead shot and slug/clean shot procs to keep up the pressure. Other jobs such as DRG/NIN have high burst every 80s/90s as well, but a siginficantly more braindead lul period. Before you think you can one up me, yes drg/nin has fetter, but yes BRD has paean leaving MCH defenseless to sleep/bind shutdown. Hell if BLM can shutdown BRD/MCH/SMN it sounds like the only viable range for party queue. Not going to go into more detail. Bad BRDs are useless (just like any other bad player), Good BRDs are deadly (just like a good player does to any dps job).Bards are weak outside of their burst windows. Everyone knows this. This is also part of the problem. How is it good to balance a class entirely around a 2+ minute burst window? If that burst gets shut down, bards are a joke. This means that in party queue bards are useless, and in solo queue they are still useless if they go against a good PLD. In all other cases, their burst is over the top and can do 13k+ damage in under a second.
It doesn't matter which way you spin it, they are designed very poorly right now.
Work on your awareness, learn the abilities/cds of other jobs, and their strengths/weaknesses.
Last edited by Nakanishi; 08-12-2016 at 11:00 PM.


Healing in The Feast is hard actually. That's why there aren't many good healers and everyone loves to blame them for not healing through the burst when they were stunlocked, silenced or slept. With 50% weaker heals it'd be unplayable there with team deaths every 30 seconds.
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