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  1. #321
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Jennika View Post
    Savage and Extreme should be more difficult than anything else. I think we need a 2nd tier that's more forgiving and less 1-shot mechanics but not a complete joke like most everything else.
    I do think this would help, it would be the midcore content level that I have seen many people ask for.
    (0)
    #GetSelliBack2018

    Reading too much of the forums makes me very sad and apathetic.

  2. #322
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Isn't ^that the logic that brought us to where we are now?

    Would you rather they add some sort of achievement reward: titles and/or trophy items for Minimum iLevel Sync clears of EX trials, COIL, SVG ALEX? Instead of achievement maybe a second weekly lockout on loot?

    Quote Originally Posted by Kosmos992k View Post
    Except those zones are Ishgardian territory and not Flames, Snakes or Maelstrom territory, you are completely ignoring the politics of Eorzea.
    I don't think so. I said regional influence, not regional control. Easily could fit in the lore. Now that Ishgard has opened it's gates to city-states, the GCs want to re-establish trade and commerce with Ishgard territories. They ask for the WoLs help in accomplishing this by asking from them to complete task for the Ishgardians in the respective zones.

    There's 3 City States but the WoL is only enlisted in one, meaning competition between players.
    (1)
    Last edited by Xenosan; 08-09-2016 at 04:18 AM.

  3. #323
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Sandpark View Post
    Which gear do you think is appreciated more and let's them enjoy relevant gear longer?
    And what does Istaru do in the 12-18 months after gear acquisition "with" said gear?

    Play Overwatch...? Or do random roulettes for the lulz because he just loves doing the dungeons for the 247th time again?
    (2)

  4. #324
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Zojha View Post
    And what does Istaru do in the 12-18 months after gear acquisition "with" said gear?

    Play Overwatch...? Or do random roulettes for the lulz because he just loves doing the dungeons for the 247th time again?
    Well it isn't Istaru's job to make long lasting content.

    That would be on the shoulders of Square Enix who are more than capable of creating things like that. Just because everything is short and easy doesn't mean everything has to be.
    (7)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  5. #325
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Velhart View Post
    Is he wrong?
    Well... yeah, he's pretty much wrong. As was mentioned, not having the l33test equipment did not exclude you from anything in FFXI. Therefore, it's silly to assume that folks waxing nostalgic about FFXI itemization are looking for an excuse to exclude people.
    (8)

  6. #326
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by LineageRazor View Post
    Well... yeah, he's pretty much wrong. As was mentioned, not having the l33test equipment did not exclude you from anything in FFXI. Therefore, it's silly to assume that folks waxing nostalgic about FFXI itemization are looking for an excuse to exclude people.
    Now wanting a 1 for 1 copy here in XIV. But I wouldn't mind somethings carrying over. But yeah, no ilvl there, only time you got excluded from stuff was hardest of the hardcore endgame or if you were an assh-hat.
    (0)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  7. #327
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    I just want good loot from my raids that's all.
    (3)

  8. #328
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Sandpark View Post
    Well it isn't Istaru's job to make long lasting content.
    :|

    Pray tell, if people constantly measure the longevity of a piece of content by its relevancy to progression (by labeling content with inferior gear obsolete), what kind of content can possibly be "lasting" for a progression capped player?

    I'm not surprised you don't name any content, because there IS no content that can fulfill those criteria. Don't be surprised if SE doesn't manage to please that, it's not possible.
    (7)

  9. #329
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by LineageRazor View Post
    Well... yeah, he's pretty much wrong. As was mentioned, not having the l33test equipment did not exclude you from anything in FFXI. Therefore, it's silly to assume that folks waxing nostalgic about FFXI itemization are looking for an excuse to exclude people.
    Before Abyssea (and sort of during), gear really wasn't as important as people made it out to be. We could gear up with stuff you buy from the AH, and some stuff which was bought was still extremely useful in endgame content for many years (e.g. elemental staves). Part of the reason on that though was because of the lack of much gear with special and secondary stats. Ahh the days when whiffing and resistances was part of endgame because of there only being a handful of accuracy boosting gear/items lol.

    So yeah, I agree, the guy is pretty much wrong on the matter. Relics were the end-all weapons of the game for a period, but they were NEVER necessary to complete content and rarely seen as a requirement among groups. Today is a different matter, since it absolutely is a practically mandatory thing to have an REM weapon (especially shield if PLD), but I'd wager practically no one here plays XI anyway now. Especially because if anyone did use that as a means to point out something bad here, it'd have to be said that you can solo your way to it now, or if you're rich enough, buy your way for most of a relic or empy.

    Quote Originally Posted by Sandpark View Post
    Now wanting a 1 for 1 copy here in XIV. But I wouldn't mind somethings carrying over. But yeah, no ilvl there, only time you got excluded from stuff was hardest of the hardcore endgame or if you were an assh-hat.
    Technically ilvl has always existed there, if the current model is anything to take away from how the old worked. There were clearly better stat equips of the same level, back then. Hell, the most obvious being the HQ equips. We were just never given the visual representation of it.
    (0)
    Last edited by Welsper59; 08-09-2016 at 04:28 AM.

  10. #330
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Zojha View Post
    :|

    Pray tell, if people constantly measure the longevity of a piece of content by its relevancy to progression (by labeling content with inferior gear obsolete), what kind of content can possibly be "lasting" for a progression capped player?

    I'm not surprised you don't name any content, because there IS no content that can fulfill those criteria. Don't be surprised if SE doesn't manage to please that, it's not possible.
    The very game being discussed here did for a good 7-8 years... Certain gear acquired earlier could be relevant all the way to the level cap. And elder gear was modified to become stronger and stronger as newer more powerful gear came along.

    SE has fulfilled that criteria, just not in this game so much....

    I don't want gear or content being super relevant for 7-8 years or the lifespan of a game. But there is a middle place between the 3-6 months recycle and lifespan relevancy.
    (5)
    Last edited by Sandpark; 08-09-2016 at 04:36 AM.

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

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