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  1. #1
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ADVSS View Post
    make FFXIV more like a Final Fantasy game and less like WoW? Id sacrifice more mounts for more jobs personally, i mean throughout the series maybe have we ever seen characters use a handful total different ways of travelling.welp gonna get the flame retardant suit ready :x
    This game is becoming less and less Final Fantasy in my opinion. The last time it felt like a true Final Fantasy game was in 1.x to 2.1. I don't know, I think the amount of FF fanservice it gets makes it feel like a spin-off game and the ridiculousness of some mounts, gear and items irk me. Not to mention there's no such thing as adventure in this game, which Final Fantasy was mainly about. The zones all felt so tiny and there's not much mystery in them. Maybe I just think FFXIV isn't that FFXIV anymore and the game feels so unoriginal.
    I guess the music is a factor since it's not Uematsu anymore but Soken is pretty good anyway, but not better.
    (7)
    Last edited by dinnertime; 08-05-2016 at 12:04 PM.

  2. #2
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I played FFXI for a long time but there isn't a whole lot from the game I'd like to bring over. I wouldn't mind the option to actually enjoy an airship ride or a going on a boat to travel somewhere but it really depends on why I'm going there. Is my goal something on the boat? I'd be totally down for a cruise style boat that you can use to get special types of deep ocean fish that could occasionally get attacked by pirates or Sahagin. Or maybe skyfishing in the sea of clouds and the sky pirates or vanu attack you occasionally.
    (2)

  3. #3
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    As some one who JUST loaded up WoW a few hours ago to see how it is these days... yep guys it's like we thought, FFXIV has way more in common with WoW than FFXI or any other FF game, in both the way the mechanics of the game play and also the way it incentivises you.

    Simplest thing they could do would be to fill in the midcore gap, strengthen the hardcore end, and most importantly, give us more gear choices. If we got like 3 times as much gear each patch and all of it had the same ilvl and similar stats, I'd be way into that. Not that that would add on to optimising stats or anything, but we'd get more choices of ways to progress our characters. As it is right now, I enjoy the 6-ish hours a week I raid, and that's about it. For new gear my reaction isn't "oh sweet this body piece is dope," it's "oh it's the body piece that if I hadn't gotten it now I'd have gotten something as good or better in a month or two next patch."

    Thing is if even FFXIV copied WoW's incentives I think I'd be satisfied with that. For all the boredom of long patch cycles, the way you replace your gear every 3-6 months in FFXIV really makes it mean like your character progression doesn't mean anything. If it were more than just numbers that would be interesting; if the bigger numbers came less frequently it would be more reward and less "oh I got bigger numbers, big surprise."
    (6)

  4. #4
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Lisotte View Post
    ..
    WoW honestly releases the same amount of gear as FFXIV, its just that its usually done "updating" the game around 6 months into the expansion. So it really comes down to pacing tbh. Some people like to see something progressive every quarter while others like to have things thrown in their faces in a short period of time. Doesn't help XIV that the gear is more interesting in wow, but people are afraid that interesting stats will only lead to the dev team having to waste time with balancing said gear, so just avoid it all together, right?!?!
    (0)

  5. #5
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lisotte View Post
    As some one who JUST loaded up WoW a few hours ago to see how it is these days... yep guys it's like we thought, FFXIV has way more in common with WoW than FFXI or any other FF game, in both the way the mechanics of the game play and also the way it incentivises you.
    wow had a 12 months of "NOTHING" and thats ok for blizz , but it killed the game for half the player base (just make sense...12 years of nothing while keeping the sub fee? come on...)

    however the raids in wow are huge zones , with tons of bosses....highmaul had 11 bosses, BRF 10 bosses (last looks 1$!$ing epic ) , hellfire citadel 13 bosses.... some are "ok" others look way better (didnt raided in WoD at all ) ...but they have LFR , normal , and mythic , so non raiders , midcore and hardcore are kinda happy ...

    FFXIV 4 bosses every 6 months .... so in the end for RAIDING and that means savage we get 12 bosses....for the whole "expansion" , thats 1 of the raids of wow....
    (0)

  6. #6
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    I don't know why people want multiple gear sets for certain fights like FFXI. Who honestly liked carrying multiple gear sets and weapons for one job? Making macros to switch just for one weapon skill or spell? This was just an exploit in FFXI, not a promoted feature. It accomplished quickly filling up my inventory space and had people making mules just to get any kind of inventory space they can. Even in this game, inventory/armory/retainer space is problematic if you level multiple jobs. So why in the world would we want a system like this? I am definitely cool with gear variety and make a BiS set from it, but not a "Ohh this monster is weak to this, need to wear my Water gear!" mindset.
    (9)

  7. #7
    Player
    PandAlt's Avatar
    Join Date
    Aug 2016
    Posts
    16
    Character
    D'palloon Poe
    World
    Zalera
    Main Class
    Alchemist Lv 60
    A lot of the things that get asked for from XI are more in the spirit of having to rely on one another and build a community and aren't so individually based. Those 72 hour spawns, no we don't want that back but you built friendships and community doing those things, Dynamis involved relying on eachother, keeping eachother alive, rotating others in while you raised people and not having every mechanic memorized until it became rote. I can see how Diadem would have been successful if they had made the rewards worth it. There is a certain appeal to that type of play. There isn't much of a need to build a community or to have FC's help eachother or to do much that isn't solely individually driven on XIV. The reason a lot of people remember things with rose colored glasses in the XI camping realm are because it was a group mentality and that made it the most fun imho.
    (9)

  8. #8
    Player
    Cwestcott18's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    113
    Character
    Cecilia Archelot
    World
    Zalera
    Main Class
    Paladin Lv 60
    Quote Originally Posted by JimmyDean View Post
    Yes. I went there.
    Probably better if you go back to FFXI then stay on FFXIV if you seem to like it more, and its still up and running, so great news for you!
    (1)

  9. #9
    Player
    DarkSlayerGrimm's Avatar
    Join Date
    Mar 2016
    Posts
    209
    Character
    O- O-
    World
    Leviathan
    Main Class
    Dark Knight Lv 70
    they should make it more like WoW cause "WoW was the 1st MMO"
    *throws smoke bomb and runs away"
    huehuehue
    (1)
    PS3 Limitations are out, Server Limitations are the new Hotness

  10. #10
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,475
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    The trouble is ,we all like something a little different then the person beside ya., impossible to please everyone no matter what they copy/don't copy from other games.

    I always share my opinions, my personal hopes and dreams/ideas for the game regardless of what ANYONE else thinks , as should everyone.

    I love many aspects of wow and many aspects of ffxi too, I think grabbing some ideas from BOTH is wise. this game should never be a ffxi-2 nor a wow-2 but a healthy mix of both and a dash of Rift housing and wardrobe added in ^^

    A ffxi clone would only interest a set type of player, same goes for a pure wow clone, its mixing it up imo that will draw the most people and therefore the most $

    Besides both still exist if I want a ffxi , I log into there, need a wow mount farming fix?...im there in 5 minutes...need to be creative and design gorgeous landscapes/homes/themes vastly superior to ffxiv design?, I jump to Rift.

    FFXIV has a huge potential to be the best but its time to do so will be limited imo, they simply dont choose to adapt or include ideas that other games have mastered.

    I do hope one day though they have the willingness and the resources to do so. All we can do is keep giving ideas to improve and hoping they actually hear them from this forum.
    (3)

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