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  1. #1
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70

    Enemy Tendencies Idea

    This idea is a way for the devs to toggle a bar that would help enemy intelligence differ in each encounter. The devs could still give particular enemy traits and should continue. These tendencies are random factors thrown into the mix so encounters are not completely static. When content is static, not changing, that is where the feeling of grind, or repetitiveness kicks in and has a player feel no element of surprise and question whether running content again is fun or work.
















    Please feel free to give me feedback or add more ideas for characteristics or desires for enemy AI!
    (0)
    Last edited by Sandpark; 07-09-2017 at 03:07 AM.

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB