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  1. #1
    Player
    Daeney's Avatar
    Join Date
    Jul 2014
    Posts
    16
    Character
    Gwyn Torhild
    World
    Gilgamesh
    Main Class
    Marauder Lv 68

    [Suggestion] Dynamic Drop Rates

    Hopefully I'm not the only one that's encountered the the situation when running a dungeon, primal, ext. where a piece of gear drop for a job that's not present in the current party.

    It's especially frustrating when you are running something hoping that a specific piece of gear will drop.

    My suggestion is to adjust the drop rates for job specific gear based on the presence of that job in the party. I don't want to get too far into the specifics since that's the job of the game designers, but I would like to see something in line with the following: a reduction in drop-rate (non-0) for gear that no one in the current party make-up can use on their current class.
    (0)

  2. #2
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    I see you point and agree with it but I know some people farm for gear that is not there current job

    I normally play as BLM but sometime I will farm for gear on MCH, SCH or DRK
    (1)
    Age of War


  3. #3
    Player
    Daeney's Avatar
    Join Date
    Jul 2014
    Posts
    16
    Character
    Gwyn Torhild
    World
    Gilgamesh
    Main Class
    Marauder Lv 68
    Quote Originally Posted by Ageofwar View Post
    I see you[r] point and agree with it, but some people farm for gear [for a class other than their current job]. [For example,] I normally play as BLM [and] sometime[s] I farm gear for MCH, SCH or DRK
    Sure, and I'm not suggesting making the drop rate zero for jobs not currently present in the party, rather I'd just like to see the drop rate reduced. After all, greeding something for another job is a nice feature but certainly not the primary means of gear acquisition which is what my purposed solution would directly affect.
    (0)

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