i would advocate for a exp buff (50% atm ) but if u get another job to 60 add another 10% ....with 6 jobs at 60 u get a 100% exp boost
every alt is faster that way![]()
i would advocate for a exp buff (50% atm ) but if u get another job to 60 add another 10% ....with 6 jobs at 60 u get a 100% exp boost
every alt is faster that way![]()



			
			
				This feature would only work for NA/JP accounts, for a standard account in EU region we are paying way more. Basic is just under the standard price I pay for WoW.

			
			
				How about they let us mail stuff to alts first, before working on this >:E




			
			
				Yes please! I'd much rather have this.
As to the OP's suggestion, I don't support the idea. Levelling is fairly fast now, if you use the Friendship Circlet and Brand New Ring. I do think some of the 'padding' could be removed from the MSQ and relegated to side-quests but that's as far as I'd like it to go. If a large number of players take the 'easy option' of a boost for their alts then I fear it will kill the lower end content for anyone who wants to level the conventional way because they will face long queues or even worse, may not be able to find groups.
If it just maxed out at levels 15-20 I don't it would be that completely terrible of an idea to do, and it avoids most of the DF nightmare-fuel that it would become if it went near levels 30-60.



			
			
				I personally think it's fine as it is. We can do everything one one character, we have no need for an alt. So if someone wants to level an alt, then why should it get a level boost? It's a totally different character and they chose to create it... (and yes I have 2 level 50 alt characters that I level when I get bored).
Not to mention it could cause even more issues for housing (by making it that much faster for someone to be able to be meet the housing requirements and therefore easier for them to buy multiple houses, if there were some available that is...)


			
			
				My reaction about the leveling potion idea:
![]()
The leveling experience is already too easy, but boring because leveling content in this game isn't very exciting. I don't know why this is necessary, but I'm totally against this.
If they want people to not complain about how leveling up and doing the MSQ drags on then maybe they should adjust the MSQ to have less pointless filler fetch or kill quests. It's sad that XIV is one of those (MMMO)RPGs I dare not to replay again because of how the story was handled.
Last edited by dinnertime; 08-04-2016 at 06:44 PM. Reason: whoops, mixed up my sentences
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