Most feedback on these forums is for newly-released content or events, which is good, but I thought I'd start a discussion on a piece of content that's been out for a little while now that I still enjoy - The Weeping City of Mhach.
I feel like this sort of minor step up in difficulty shows great potential for future content direction in this game. At first I was worried about long queues and constant vote abandons, but I'm pleased to report that at least on the Primal data center, queues still pop fairly quickly and (most, not all) groups are willing to stick it out and try to stay positive through the wipes. Not every group that I've been in has wiped, but there's probably an average of about 1 for all the runs I've done, usually on Ozma, which I think is a great nudge from the devs to boost overall raid/mechanics awareness.
There's still some rage, and there's still some loot n scoots, but not any worse than what I see in old Towers or Void Ark, and I generally see more perserverance and explanation of mechanics to struggling players in Weeping than I ever see in the old 24-mans. I think the bosses are challenging, but recoverable, which is a nice middle ground between "a WAR/SCH combo could duo this" and "someone died in Alex Savage, might as well just wipe it". It reminds me a bit of Extreme primal fights, but tuned down a bit in regards to the mitigation/healing/DPS checks, which I think is nice.
I don't think it's a stretch to say that a lot of people are frustrated with how easy some of the content in this game is. I don't expect everything to be Savage-level difficulty (I no longer raid for a reason), but I do think more content that pushes players to improve and be aware of their surroundings rather than just 1-2-3 button push zoning to Netflix is a welcome addition, in my book.
As an aside, I'm glad that this content has not received any nerfs from the development end.
What are your thoughts on the City of Wipes, now that it's been out for a while? Would you like to see more content of this difficulty, possibly at the 4 or 8-man level? Or are the rewards simply not worth the frustration to you?
Let's discuss!