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  1. #141
    Player
    Dakit's Avatar
    Join Date
    Jun 2016
    Posts
    1
    Character
    Dakit Orwilans
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    I would like to see a sword DPS -> Samurai
    A mixed melee/ranged DPS -> ?
    A mixed melee/white/black mage DPS -> Red Mage

    A Magitek healer -> ?

    Since Jobs are cycled by weapons

    Whip
    Mace
    two handed mace
    single handed axe
    Flail/Morningstar (ball chain style)
    Hammers
    etc.

    A lot of options, just need to find a role (tank/heal/dps)
    (1)

  2. #142
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Souleater13 View Post
    snip
    sadly whe already have that, is name archanist, and they say "nope, no more"
    (0)

  3. #143
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Zojha View Post
    And either a healer with nothing but instant heals or a dancer that has to stand still all the time.
    They can do both just fine...

    They have instant skills until level 52 when they get a stance that gives them all a cast time!
    (0)

  4. #144
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Morningstar1337 View Post
    That reminds me, Have I mentioned gear as one of the reason people wnated a RDM tank?
    I can dig the return of nin/monk gear merging, could you elaborate on the rdm tank gear? I just assume theyd give it fending gear personally.
    (1)

  5. #145
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by ADVSS View Post
    I can dig the return of nin/monk gear merging, could you elaborate on the rdm tank gear? I just assume theyd give it fending gear personally.
    I think it is not because of RDM, but because of SAM. As I think I mentioned before, I think the Devs want to have Jobs share or "compete" for the split DPS sets (see: MCH). While RDM mix and swordplay and magic would either result in it being lumped in Casting gear or having its own Gear Class with either STR and INT or one of the main stats with the opposite speed stats (INT/Skill or STR/Spell). Having it as a Tank (which given DRK as a precedence, would mean its attacks would scale off VIT instead of STR or INT, though the other possibly would also be eh, possible), means that SAM would be free as a DPS and its own type of armor would fit the closest with the Maining set, currently exclusive to DRG, and aesthetically similar to Tank armor in most cases and with more flexible armor is other cases.

    The reason I brought this up is because I presume most people would want to keep the inventory/Armory clutter down and yet another brand new gearset for another melee class (even when the class is partially Melee) would go against that desire, while also making it harder to gear because of Loot tables and RNG.
    (0)

  6. #146
    Player
    Coratanni's Avatar
    Join Date
    Aug 2015
    Location
    Limsa
    Posts
    531
    Character
    Whispering Whiskers
    World
    Goblin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fevelle View Post
    Wearing chain and light plate - aka light armor - is not enough to make a caster a tank. Also, making a quick comparison to FFXIV, where DRGs wear light armor and are squishy, tell me, how would a tank job, geared with similar equips to a DRG, survive a tankbuster? And if I remember right, Red Mages always had lower HP growth than a White Mage (since FFI).

    I'm sure the devs COULD make Red Mage a tank, but just like FFXI did, by completely breaking apart from the Red Mage archetype and making a Mystic Knight by any other name.
    Star Wars made it work with the Shadow/Assassin tanks. They were only able to wear light armor but had different abilities from the other two tank classes. Have to open your mind up to different ability possibilities.
    (1)

  7. #147
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,861
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I'd say a DPS is the most likely single addition, but am honestly hoping it's none of the three pure roles. I'd like to see a Hybrid... coupled with revamps that increase group cross-role responsibilities in general. /shrug
    (0)

  8. #148
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I still like the concept of fixing parry and making it a core aspect of RDM if they do make it a tank. Dodging damage verses soaking it, and having skills specifically laid out to block and evade enemy skills.

    Basically a tank that's defensive in a similar vein to Paladin.

    The issue with that is they would still require the fortitude to survive a tank buster, so the class wpuld still require high VIT and DEF, in addition to forcing a player to be proactive and strategic on when to utilize certain cool downs (such as a temp. invincibility skill or a sudden surge of defense) to handle them. It would make for a weird rotation.






    ....that said, I still want Geomancer to be one of the new jobs. I want my bells and elemental skills...
    (0)

  9. #149
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Nope. I think we'll only see two jobs; both being DPS.
    (0)

  10. #150
    Player
    Nyerieri's Avatar
    Join Date
    Jul 2015
    Posts
    81
    Character
    Spoon San
    World
    Hyperion
    Main Class
    Conjurer Lv 79
    Personally I don't think they will touch red mage at all. Red mage has traditionally never been good at any job. We have WHM for healing, BLM for magic damage, SCH for healing, AST being the hybrid. The boat already sailed for red mage during heavensward if you ask me. Red mage as a tank? Sure a great idea in theory, but this game places no emphasis on elemental resistance. En-spells would end up being much like flash. I have a hard time seeing where it would fit anywhere without it treading on too much of another job. Some have also mentioned giving red mage double cast, another great ability in theory, but they would say they can't add it due tor balance issues. If they did somehow add it, it would last maybe 10 seconds with a 5 minute cooldown. I can't see how they give red mage much offensive magic given how most of the other mage jobs have each elemental covered. The idea of parry being for red mage would end up as red mage looking much like paladin.

    --- We can also discuss Phalanx, Refresh, any of the abilities from 11 if you want, but do you think they will give them any meaningful times they would last? We get an auto refresh now and in my opinion Phalanx would be too far outside of their comfort zone (and if the player base somehow did convince them to add this ability, it would again only last a pitiful time such as 8-10 seconds in the name of that balance!!)

    I wish someone would sit down and write out how they think red mage would work without it treading on another job so much that we have two of the same jobs. Sit and think about it and I bet very few will come up with a working job for red mage

    To be honest, I see them adding one DPS, MAYBE two. The two DPS being either Samurai or Puppetmaster. Puppetmaster would fit nicely into the lore since Ala Mhigo is the home of monks (if we are headed there). They could be an off branch of the monk tribe. Just my two thoughts. I'll be waiting for the detailed write up on red mage instead of saying someone wants it to complete the trinity even if it stomps all over an existing job.
    (0)
    Last edited by Nyerieri; 08-11-2016 at 04:44 PM.
    Quote Originally Posted by Heskett View Post
    EtherRose, You are so wrong it is utterly outrageous please remove yourself from this community.
    Quote Originally Posted by seida View Post
    I don't really understand these threads... it's very unfortunate, but it's hardly stealing when you've given someone permission to take things!

    If there's a tab everyone can access, it should only be used for junk/stuff you don't mind disappearing. But... logic.

  11. 08-11-2016 04:27 PM

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