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  1. #1
    Player
    Rhyku's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    223
    Character
    Estinien Wyrmblood
    World
    Tonberry
    Main Class
    Sage Lv 90
    Quote Originally Posted by KitingGenbu View Post
    I am definitely with this idea, or at the very least allow us to leave and re-enter dungeons incase we do need to repair or forgot something like games such as WoW and Rift allow players to do.
    Or just stick a repair NPC at the dungeon's entrance, like how GW2 did it
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  2. #2
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Rhyku View Post
    Or just stick a repair NPC at the dungeon's entrance, like how GW2 did it
    Very good point, thanks for bringing that up.

    Quote Originally Posted by Teraluna View Post
    Disenchanted by the ease with which people recently cast out the Scions, you are swayed by the Garlean way of order and switch to their faction for a while.

    Appreciated and recognized for what you are, you think you can work within this faction to bring an organised society free of Primal and Ascian threats.

    How long it takes to go wrong however, is up to you.
    Branching paths in the story would definitively help make the game feel more interactive. It might also help with the pvp elements in the game as well. That idea kind of reminds me a little bit of a couple of areas in a f2p game called Raiders. Pretty much you would be questing in a certain area and would have to pick sides on a certain issue or whatever and that would determine the pvp factors in certain parts of that particular map (of course you could change if you desired), although the quests were pretty much the exact same in what you had to do, it still made it feel like you had a little sense of choice. Its definitely something SE could look into exploring though. I know the 3 GC thing was pretty much to respect XI and how it did it but honestly XI just embraced PvE (which I was fine with) so maybe its just time to clean it up a little bit, or make pvp'ing more about choices similar to branching arcs like you mentioned and not about representing a branch forever.

    Quote Originally Posted by RubyCirha View Post
    Spoilers after this point
    thos are actualy called the padajal forgive the miss spelling of that they are humans with horns and a latent ability to communicate with natural forces but sadly there's only about 3 or 4 of them left that we know about in the lore of the game kann-e-senna is one of them there all white mages
    Thanks for clarifying that for me. That might be an idea for a future expansion or something since you said that we know of. Or at least it would be an idea of what a new race could look like, just with more horns or something.
    (0)
    Last edited by KitingGenbu; 08-03-2016 at 12:38 AM.