I would love to see in game voice chat to bridge the gap between ps4 players and PC players , Ive been on both sides of that fence.

I would love to see in game voice chat to bridge the gap between ps4 players and PC players , Ive been on both sides of that fence.
I feel that Duty Finder is killing the community. Since it is here to stay, I would be ecstatic if they implemented:
-Cross-server friend list
-"Guesting" on other servers. Can easily visit other friends that are on other servers temporarily
-Cross-server communication
Duty finder is where we spend most of our time while running content, and yet the majority of people treat you like an NPC. The social part of an MMO is HUGE for most people, and this game is lacking it sorely. Giving players the option to talk to and play with people they met through DF would help tremendously.
Running on fumes, so just going to rehash an old whim of an idea: open-world housing.
Each zone has a few different 'hide-aways' that open into player housing zones, each themed differently. Think 'building up Revenant's Toll / Idyllshire, but player-based. Add in bridges, etc. The main idea being that works under the guise of creative housing while actually prototyping server-wide dynamic world construction and events for 4.0 or 5.0, which then utterly reorient the way you think about FATEs and such.

Depth. Anything that has to with depth will greatly improve things. I feel that depth is the single most lacking thing in the game and is mostly all of what is missing.
I would agree. In my opinion, the game would heavily benefit from the merit/job point system from XI at the very least, especially since we got 0 passives from 3.0. 4.0 will definitely hit ability bloat, but I dont want an expansion with all passives. The pacing was a poor choice imo for the first expansion.
This is very odd for them not to do since all FC gear has bonuses, even though they are shallow. To not have equip effects and set bonuses doesn't really motivate a lot of people to do harder content, because it doesn't separate them from just getting something 10-20 ilvls lower. Sure people could argue that its for the challenge, but honestly the challenge isn't always rewarding for everyone.The battle system needs depth in my opinion. The few stats we have increase relative to content level so there is no real character progression and little customization. Gear choices offer boosts in these stats and nothing more. As a result, rewards from battle content are unexciting.
Last edited by KitingGenbu; 08-04-2016 at 05:55 PM.



Since someone suggested siding with the garleans I'm gonna throw another faction into the mix
Are you mistrusting of certain authorities? Do you believe that the realm is being posioned by the Light and question the trustworthiness of that voice in your head claiming to be the mothercrystal? Do you think Balance lies with the shadows? Do you simply yearn for immortality, power and a wicked black coat? Do you think there is a hidden truth, an identity of the real root of all evil?
Join the Ascians today. Learn the truth that "oppressive" gods keep from mortals and start your jouney to bring the realm to a new era today.

To end monotone and like said depth to this game with more tone and sound changes for the towns and other areas by changing up the music with a radio option.
Environment reacts to spells cast and damage from all attacks. Ex- Casting fire burnss grass, leaving smoke and char in the zone.
-foot prints
Changes in Animation: new attacking animations/sounds for old repetitive ones. unique play styles such as battle stances and forms to make each player feel different.
The world would also benefit from adding more character mechanics such as more realistic stumbling falling taking damage. I think if you added more camera stuff and by adding weight to characters and monsters instead of having them be go through, or transparent. camera shake. more use of vibration for crafting and button press for events. Interactive cutscenes. Different day/night music for towns and areas. Bards like in Lightning returns, in streets playing instruments and chanting and humming. More life expressiveness for monsters, emoting sitting interacting, Smarter AI.
Final Fantasy Music Station and Eorzea Band - big orchestras like in real life playing real songs. quest for new bard instruments songs and emotes! Weapons that sound good! guitar flute drums MAMBO!
Last edited by DragoonSantos; 08-04-2016 at 03:40 PM. Reason: prettifying
Make PvP gear relevant give us Wolf Marks and Elite Wolf Marks for blue gear that's ilvl say 240 but it's effects outside of PvP are ilvl 200 so people can't farm both n have double access.


The battle system needs depth in my opinion. The few stats we have increase relative to content level so there is no real character progression and little customization. Gear choices offer boosts in these stats and nothing more. As a result, rewards from battle content are unexciting.
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