Yep these are common behaviors in the game.
The scared tank is majority of the time linked to a tank that is afraid to do mistakes, because a mistake will result in verbal abuse from the other players. This is one of the reasons why alot of tanks who play as one at low level, quit being one before they reach endgame, this is not a FFXIV thing, this is a MMO thing. The runeaway healer is part of two things, one when you are being attacked in video games and you die fast, the first reaction to so keep some distance between the enemy and yourself (this is a very common thing for ranged and casters), the second thing is that in other games tanks have a long ranged taunt ability, in FFXIV, there is only Provoke. The DPS players who ignore their AOE skills are just less skilled, they just need to learn when to use their AOE skill and when not.
The ghost people is sadly linked to the Duty Finder and the need to farm alot of dungeons to obtain a upgrade. The Duty Finder makes it so players will think of the other random players who they will not encounter another time as NPC. Since you will not be interacting with those players after the dungeon, you will not waste any time socialising with them. This happend in World of Warcraft (and other mmorpgs) aswell, before the Duty Finder (Looking for Dungeon) system was added, as a player when doing a dungeon you only did it with players from the same server. You also used this dungeon run to make friends and find future dungeon party members, in other words, you were socialising so you could have friends and people to do endgame content with. With the Duty Finder, this is not needed, since the system will match you with other random players for each dungeon, because of this the players who used to socialise to make friends and find future raid members will have no reason to interact, so they do not interact with random players. The other factor is the need to farm Y ammount of tomes a week, because of this, alot of players just want to enter a dungeon and get out of it fast. This is also a reason why people are not socialising.
I will add this weird behavior:
The I am playing a mmorpg, but I do not want to play it.
These players log in in the game, they join a dungeon, but do not give any effort, they just use few skills, sometimes they go afk in the middle of a encounter. Its like they do not want to play the game, but still want to see some progress. I think we have all seen these type of players in the game.


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