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  1. #1
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Riardon View Post
    The runaway healer.
    It's this annoying guy who when he/she gets aggro of some mobs in a dungeon he is running the hell away from the tank, then complain when he eventually dies. Running away from the tank is a big mistake. The tank can't pull the mobs back when you start running away from him. Tanks have no super running speeds to catch you up or ranged mass pull skills. Stay at your position and wait the tank to get them back. Move 1 or 2 steps only when you need to dodge AoE
    Better to bring the mobs back to the tank and have the tank minimize movement. Or do you actually want cleaves to suddenly be aimed at the party as the tank comes to you to pick them up? But also depends on the number of mobs and actual tank job. All can range attack a single target ranged aggro gen somewhat and i think DRK may be the only tank with an AoE ranged pull ability.
    (7)

  2. #2
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by aesteval View Post
    Better to bring the mobs back to the tank and have the tank minimize movement. Or do you actually want cleaves to suddenly be aimed at the party as the tank comes to you to pick them up? But also depends on the number of mobs and actual tank job. All can range attack a single target ranged aggro gen somewhat and i think DRK may be the only tank with an AoE ranged pull ability.
    So running a marathon in corridors pretending you are Lara Croft is the right thing? Maybe you didn't understand what I'm saying and for what situations I'm talking about. Tank CAN'T pull the mobs back if you are running away. It's just not possible. You can move to dodge AoEs but running down the hallways all the way to another room is just plain stupid. Yes you can blame the tank if he is not taking the mobs back but running away means the tank CAN'T take aggro back no matter what. It's just the wrong thing to do.
    (2)

  3. #3
    Player
    Sigiria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Riardon View Post
    So running a marathon in corridors pretending you are Lara Croft is the right thing? Maybe you didn't understand what I'm saying and for what situations I'm talking about. Tank CAN'T pull the mobs back if you are running away. It's just not possible. You can move to dodge AoEs but running down the hallways all the way to another room is just plain stupid. Yes you can blame the tank if he is not taking the mobs back but running away means the tank CAN'T take aggro back no matter what. It's just the wrong thing to do.
    Maybe you didn't understand what he was saying, bringing back the mob to the tank as a healer or dps because you managed to get the aggro is actually less dangerous.
    Seen a few tanks running after a mob they lost pulling the pack out of dps aoe, toward ranged dps and healer, get them cleaved real good, and lose the other mobs while trying to get the aggro on that one mob that ran away.
    If the guy that got the aggro just come close enough to the tank's aggro aoe none of this should happen
    (14)
    Last edited by Sigiria; 07-31-2016 at 11:04 PM.

  4. #4
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    The behaviors I find annoying:

    The tank-wannabe:
    DPS who want to be a tank, run ahead of the tank, stand on the far side of mobs when attacking, and pull the next group of mobs before the tank. Kind of annoying as a healer. Why can't the DPS just let the tank do their job? It's especially annoying when the tank is by no means moving slow.

    Tanks desperate for heals:
    I've had a few tanks who begin to run towards me or around me when their health gets below 50%. Don't worry. I got you. Running towards me or around me isn't going to make me heal you any faster. I won't let you die. Don't bring the mobs to me and the ranged DPS. Just focus on the mobs and I'll focus on you.

    The chatter:
    This one bothers me more than anything. People will suddenly stop moving or be stuck on auto-attack because they are likely talking to their FC or Linkshell. When their target mob dies they do nothing. Just standing their with their weapon drawn.
    And what's worse, is the person who wants to make idle chit-chat in the dungeon.
    When people see I play with English client, sometimes I get "Oh, you speak English?" "Where are you from?" "Can you speak to me in English?"
    Do you really think the middle of the fight is the best time for this?

    The stoneskin healer:
    Because I mostly play healer, I don't play with too many other healers. But every now and then I get one who feels they must make sure every party member has stoneskin on before every encounter. I get it at the beginning maybe and before bosses, but it's not really necessary. Just takes too much time unless it's Stoneskin II.

    The stoneskin paladin:
    This Paladin will wait for you to use stoneskin before every encounter. Just standing around. But they won't actually ask for Stoneskin. So when I don't cast it, they cast it on themselves. Before. Every. Encounter.
    (8)

  5. #5
    Player
    mandodo69's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    205
    Character
    Hellbound Heart
    World
    Cactuar
    Main Class
    Lancer Lv 70
    Quote Originally Posted by FinaSel View Post
    The behaviors I find annoying:


    The stoneskin healer:
    Because I mostly play healer, I don't play with too many other healers. But every now and then I get one who feels they must make sure every party member has stoneskin on before every encounter. I get it at the beginning maybe and before bosses, but it's not really necessary. Just takes too much time unless it's Stoneskin II.

    The stoneskin paladin:
    This Paladin will wait for you to use stoneskin before every encounter. Just standing around. But they won't actually ask for Stoneskin. So when I don't cast it, they cast it on themselves. Before. Every. Encounter.
    Okay, a PLD wanting extra defense vis stoneskin is annoying? And you get upset when a PLD does it instead of you?

    Sounds selfish to me. A, "I wanted to SS you", kind of thing?
    (13)

  6. #6
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by mandodo69 View Post
    Okay, a PLD wanting extra defense vis stoneskin is annoying? And you get upset when a PLD does it instead of you?

    Sounds selfish to me. A, "I wanted to SS you", kind of thing?
    That's not what I mean at all.
    What I wanted to say is it's completely unnecessary to stop and use Stoneskin before every single pull. Especially when we can go through an entire pull without me even needing to use a single healing spell. (Dungeons are really easy).

    I am not saying that I am upset because the Paladin used it instead of me. I get upset because they stand around doing nothing, probably waiting for Stonestone from me. But they never ask for it. They never say a word.

    And then they cast it on themselves.

    It's really not necessary. At least if they want Stoneskin before every encounter, they should cast it on themselves immediately after the last encounter.
    (6)

  7. #7
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,931
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by FinaSel View Post
    And then they cast it on themselves.
    LOL, some of them don't even give you time to cast it when you enter the spawn point. I suppose it's not a big deal but how about they focus on their job instead of trying to do the job of others. Maybe I should just heal the dps and let him heal him/herself too. Then we have those who run away before you can even cast the buffs.
    (4)
    Last edited by LaylaTsarra; 07-31-2016 at 11:03 PM.

  8. #8
    Player
    KokonoeAiyoko's Avatar
    Join Date
    Aug 2013
    Posts
    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by FinaSel View Post
    That's not what I mean at all.
    What I wanted to say is it's completely unnecessary to stop and use Stoneskin before every single pull. Especially when we can go through an entire pull without me even needing to use a single healing spell. (Dungeons are really easy).

    I am not saying that I am upset because the Paladin used it instead of me. I get upset because they stand around doing nothing, probably waiting for Stonestone from me. But they never ask for it. They never say a word.

    And then they cast it on themselves.

    It's really not necessary. At least if they want Stoneskin before every encounter, they should cast it on themselves immediately after the last encounter.
    I have endgamed healed in FFXI as well as this game, and well I've played each role this particular game has to offer and I generally apply Stoneskin before every encounter. Why? Because it is efficient to not have to worry about 1-2 seconds of damage in-between wanting to DPS more as healer at startup. On the flip side, if the Tank some how gets this before me (which is never), I would find no qualms with it and would actually appreciate it as it cuts down on the initial pull and I can DPS longer.

    As Tank, if I need Stoneskin, I generally ask for it, but if I'm doing multiple large pulls and I have to stop each time to ask for Stoneskin, that in itself is inefficient use of time.

    Although, to be honest, I generally just play with my team and if they do not do these things I wish, it doesn't bother me since no matter how efficient you play this game, no one is really going to play perfect and winning a dungeon 2 minutes sooner is not worth grief. Rather everyone just enjoy the game and we win.
    (4)

  9. #9
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by FinaSel View Post
    ...I am not saying that I am upset because the Paladin used it instead of me. I get upset because they stand around doing nothing, probably waiting for Stonestone from me. But they never ask for it. They never say a word...
    I try to cast adloquium at the end of the fight so the tank is shielded for the pull. These are the tanks that will sit around until the galvanize expires and then put on the (much weaker) stoneskin instead.
    (1)
    Oooh, shiney...

  10. #10
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by mandodo69 View Post
    Okay, a PLD wanting extra defense vis stoneskin is annoying? And you get upset when a PLD does it instead of you?

    Sounds selfish to me. A, "I wanted to SS you", kind of thing?
    PLD in a dungeon means a slow enough run as is without them stopping to do the healer's job.
    (2)

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