Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 22
  1. #11
    Player
    Yoruichi4478's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    385
    Character
    Kya Purrcy
    World
    Hyperion
    Main Class
    Bard Lv 80
    Quote Originally Posted by DroFrehter View Post
    I am not disappointed because this is 1-50 and just basically an introduction to PotD. I expect 51-100 and 101-200 to offer up some different challenges and objectives similar to Nyzul, but hopefully no lamp floors... please no lamps...
    omg lol those lamps, I hate them too. You know they'll add them if ppl don't want them just to be SE. I did enjoy hearing the 1.0 Mor Dhona music back in the game though there is that. I do hope though that 51+ is different and more to what the playerbase seems to want in other posts.
    (0)

  2. #12
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by KuraiKiserogeru View Post
    I don't remember reading it would be limited to first 50 floors. Unlimited, endless words where thrown around right? That saying I have only completed it 3 times week of release and never went back.
    well I will still be doing it instead of ever doing roulettes again.
    (0)

  3. #13
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    It just doesn't feel like endgame to me....
    That's good, because what we have now is by NO means intended to be ANY form of "endgame" at all. You can run it on level 1 classes, for Pete's sakes. (F51-200 may work differently.)

    The i235 weapons exist only as a potential lure for people that are already at the endgame level to do it.
    (2)

  4. #14
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I don't much care for the apologists' argument that 50 entire floors is just an introduction to the content and it will be made good later on. Folks, this content is why you're only getting 2 dungeons per patch instead of 3. You should expect content like this and Diadem to be in a better place when they launch, to come out swinging like Nyzul Isle and Dynamis did way back when.

    As for my personal feelings, I'm done with it after I get my weapon out of there. It's highly repetitive, makes me sleepy, the rooms all blur together, there are no interesting objectives on each floor to stave off boredom, and ultimately a lot of the time you feel like you don't make any progression at all. That and the fact that matched parties can kick you immediately following a disconnect, thus resetting all progress you have made...
    (2)

  5. #15
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    I don't know why people are so hung up over the gutted 3rd dungeon as if a 3rd dungeon will magically make expert roulette somehow less boring than it was in all of 2.0.
    (3)

  6. #16
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    *eyeroll* You just had to know the special endgamer snowflakes would come into this thread talking reckless about PotD.

    Palace of the Dead is exactly what XIV has been needing, an activity that rewards adaptation to uncertain situations (or the appropriate pomander), planning, and persistence (especially now). It's not about who can parse the highest or which jobs are the most useful. It's about how well you know your job and how well you can work with any combination of jobs. It's a different kind of challenge, but a challenge all the same.
    (2)

  7. #17
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I don't know why people are so hung up over the gutted 3rd dungeon as if a 3rd dungeon will magically make expert roulette somehow less boring than it was in all of 2.0.
    I for one definitely found it more tolerable in 2.x

    It at least tried to somewhat resemble a roulette, unlike the Duty Coin Flip we have now
    (0)

  8. #18
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Oh, yeah. I definitely miss having 3 linear dungeons with gates instead of having 2 now.
    (3)

  9. #19
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Whocareswhatmynameis View Post
    I'm a bit dissapointed, not because the content is bad neccessarily... It just doesn't feel like endgame to me.... It just feels like a really easy way for people to get a lvl 235 weapon while pressing 1 or 2 buttons the whole time. As i said earlier there were already 30+ low level dungeons people could use to play with low level friends or w/e... This should have been endgame content IMO.

    I understand that I could go in there solo and it would be more challenging and fun, but there's just simply nothing to gain from doing that. I might do it solo once, but that's about it.
    Anything you can enter at level 17 was never intended to be endgame.
    (2)

  10. #20
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Oh, yeah. I definitely miss having 3 linear dungeons with gates instead of having 2 now.
    I do too, that's why it's a common complaint around here.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast