I wish we could obtain a similar beastiary to the one in Final Fantasy 12 where you kill so many monsters and gain lore into them after killing so many of the that specific monster.


Medal collecting would make the game fun if it was more introduced like the Dragon Warrior 3 game. Kill monsters and a chance at different tier medals. With an enemy book showing what you've obtained from monsters.

Transformation class. This could be really fun if they could place in a decent system to deal with dodging and a means on damage dealt and taken properly.

Blue mage had been canned but we've a lot more monsters to work with now with some pretty interesting skills a blue mage could steal and master.

Finally an idea based on classic Final Fantasy games. Weapon abilities and skill mastery like Final Fantasy 9 or earlier games with the same concept of skill mastery on weapons.

It'd be interesting of these ideas were in place in the game instead of as mini games or events.