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  1. #1
    Player
    Malakii's Avatar
    Join Date
    Mar 2011
    Location
    L.L.
    Posts
    295
    Character
    Damien Omega
    World
    Hyperion
    Main Class
    Black Mage Lv 100

    Exping/Claiming System

    Good Evening Fellow Gamers/Producer/Developers,

    I write this post pretty much to see if i am the only one feeling this way or if it's just me wanting a game not the same as FFXI but the same difficulty degree. In the following paragraphs i may make reference to FFXI because it is it's predecessor but, i do understand this is not FFXI and i respect that. To finish this i would like to also state that FFXI did have alot of good things in it as we all know.

    Exping System

    I first want to start off with I think the direction this game is heading is what we all been waiting for and amazing job thus far putting it back on track. The exp system that was implemented in 1.19 is amazing concept and no complaints from me except this. The leveling seems a bit too easy at this time i was easily able to go 30-50 in 2 days of non-stop hardcore leveling. Now granted i don't have every 50 in the game at this time, but it wont take me too long to cap off the rest of my DoW being @ 21 LNC 28 MRD/ARC and 39 PUG with GLD/THM/CON/SHLD 50 already. It's just seems that with the level cap raise still being await till 1.21 that by that time many normal/hardcore players will have everything cap way before the level is raised. So i guess pretty much what i am saying is for DoW/DoM either i think the exp should be cut in half or the level for them should be extended some in exp. Of course this is only my opinion and thus why i made this post too see what everyone else thought. I have always loved the final fantasy series for it's dedication and hard-work towards the end-goal but, at the moment it just seems too easy.

    Power Levling:

    I write this part of the message because i have ran into this situation and it ties with the above post so this is my next topic. Power Leveling, all though it can be used yes to help a friend hurry up to 50 so he can do events/w/e with you is great but it just makes it too easy and I also think that if you get PL'd all the way to 50 then you really don't know how to play your job because you really don't know what your ability/job is capable of or what they do. This doesn't go for everyone but this does for some. This honestly doesn't bother me too much cause i don't run into that much but, my next sentence does. So Story time, This has happened to me several times but, let me continue. So we put a party together of 8/8 and are ready to go party (normal way) and we get out to this camp and a group of power leveler's are out their. Np Np, even normally exp'ers take camps some times and shit happens and of course their are other camps, but the fact is that they should be leveling off something in their level range and we shouldn't be having to waste anima to a new camp because of these people that don't want to level the normal way. On top of that half of them are afk for hours on hours and they switch off keeping a camp preoccupied for 8+ hours when in a normal pt you would have gone and been out of their ready for the new camp by then and this really bothers me but, once again it's not about me and I'm just wandering how everyone else feels about this.

    Claiming System

    I am sure this has been brought up before and I'm sorry for a repeat but, this is my last issue and final discussion on this post. The claiming systems is unique in it's own way and i know some like it and some don't. This is why i don't. First, I don't think you should be able to help anyone kill anything unless you with the group. I personally don't like the help because it through the fight off if for some reason they are spamming cure and bam! they have the hate now if their goal was to steal hate they can be a dick about it and run the mob around (kite) and for some monster that have a time aloted spawn could make it where you can only kill it once instead of mulitple time for example. Great Buffalo time if i remember correctly is 8:30~20:30-21:00 at night he doesn't spawn and usally if you know what your doing you can kill him about 4 to 5 time during a session but if someone wants to mess with you it can bring it down to 1 time a session. So far this hasn't happen and i hope this doesn't fuel someone fire but, i could see it happening in the future so just something to look out for.

    Also to kill a NM or HNM (when they come) should be a sense of accomplishment cause they're not normal mobs they are the Leader's of the said name group. So to allow multiple people to gang up on one mob just because they can't kill it with 8 is just not Final Fantasy and their is no sense of accomplishment. That is just my opinion and this doesn't bother me too much cause everyone has their way of playing but it's just to me not what I seen in normal RPG franchise which is okay this is a new game and i am just expressing my feelings.

    Last Note with the claiming system. Which this is not directed to the claiming system in general but something had cross my way and i was told something that completely shocked me so i will lay it out here and see what you guys think? I was told recent by a member of my shell that was friends with another linkshell members that their shell was mad @ us because they couldn't kill a NM and we did nothing to help. With that being said we didn't do anything to cause them to wipe either we patiently watched, gave them the space they needed and once they wipe we took the mob and killed it. I was told because we didn't help them that they were mad because they claimed it first. My only thought to this was i don't go after a mob that i can't kill hoping someone will come along to save me so i don't die and reap the benefits. This just was an eye opener that what i thought was polite and courtesy was to them an insult and were pissed off.

    So to end this i would like to thank you if you made it down to the bottom of this post and you read it all. I would like to say by no means was this a flame message or a directed to post to power levelers. This was just my combine feelings on the subject and wasn't intended to offend anyone but, I did want to see other peoples takes on these subject thus the post! Anyways to stop rambling on I will end this with thank you guys and appreciate your time

    Kayden Makenzie "Adrenaline Linkshell Leader" http://adrenalinels.guildwork.com
    (8)
    Last edited by Malakii; 11-06-2011 at 04:17 PM.

  2. #2
    Player
    samusaron's Avatar
    Join Date
    Jul 2011
    Posts
    23
    Character
    Samusaron Shiva
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Hello Malakii

    You said alot of stuff there and personally, I am not with you on this. for the followin reason's.

    1. xp has been reduced drastically then it was before patch 1.19 so please check again. and if you can hard core xp from levell 30-50 it would not be now but before patch 1.19 possible

    2. Power levelling as stated is no longer easy to do as off patch 1.19a changes have been made where you can levell with friends in same party but with levell gap no more then max 10. There are other mean's to power levell for sure. This requires usually a large set up and a Willing levell 50 to spend hour's taking hate to help friends for the love of it.

    So in short where you mentioned "too Easy" is not the case. It has become harder since patch 1.19a and Im sure Yoshi-P is going to Crank this up Further for the simple reason to keep people in game longer once players start to Suscribe you can be sure of that.
    (0)

  3. #3
    Player
    Malakii's Avatar
    Join Date
    Mar 2011
    Location
    L.L.
    Posts
    295
    Character
    Damien Omega
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    First off want to thank you for replying as that is what i am looking for feeling on these matter and i would also like to say i appreciate you take on these subjects. Only reason i mention leveling from 30-50 in 2 day was because i did do it in 1.19a so i defiantly still possible. Power leveling isn't as easy as it was before 1.19a but do we really need it? Once again thank you for replying look forward to your response soon
    (0)

  4. #4
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    1. I personally agree with you here. Now that the Link and Chain systems provide incentives for doing grinding well, I wouldn't mind it taking a bit longer to get to 50, especially since there are many activities designed for middle levels.

    2. Meh. People who are power-leveling are missing the opportunity to really learn their class by 50. Sure they can catch up, but you end up initially with players at 50 who don't even know all of their abilities. This could be irritating when it's easier to form groups for end-game content, but right now it's not really a problem for me.

    3. I understand your concern here, but I don't think they should make changes. The stronghold bosses were not designed for parties of 8, so we would need an alliance system to tackle them without these changes to the claim system. Yes, abuse of the system could be a problem, but I haven't heard of your scenario happening so far.
    (2)

  5. #5
    Player
    Malakii's Avatar
    Join Date
    Mar 2011
    Location
    L.L.
    Posts
    295
    Character
    Damien Omega
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Currently everything in this game can be done with 8 even strongholds but i don't expect every person to be able to do them with 8 so i defiantly agree with you but i think they should make alliances not keep the current claim system. I really liked your post so gave you a thumbs up red! =)
    (1)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    Quote Originally Posted by REDace0 View Post
    1. I personally agree with you here. Now that the Link and Chain systems provide incentives for doing grinding well, I wouldn't mind it taking a bit longer to get to 50, especially since there are many activities designed for middle levels.

    2. Meh. People who are power-leveling are missing the opportunity to really learn their class by 50. Sure they can catch up, but you end up initially with players at 50 who don't even know all of their abilities. This could be irritating when it's easier to form groups for end-game content, but right now it's not really a problem for me.

    3. I understand your concern here, but I don't think they should make changes. The stronghold bosses were not designed for parties of 8, so we would need an alliance system to tackle them without these changes to the claim system. Yes, abuse of the system could be a problem, but I haven't heard of your scenario happening so far.
    What middle class activities are you talking about? It feels like there is a lack of content from about 30 to 45 IMO. At any rate, I wouldn't classify what few available activities there are as "many."
    (0)
    http://i.imgur.com/L3DQO.jpg

  7. #7
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I don't mind the claiming system as much, but I do hope the Link System is looked into. I liked it when it was based off of sight/sound rather than being within a certain radius of the mob you're fighting.

    I liked the feeling of "crap, crap, kill this guy before the other one turns and catches us!" in other games.

    The idea that they have a "shout" makes sense I suppose, but it just isn't as fun to me.
    (0)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  8. #8
    Player
    samusaron's Avatar
    Join Date
    Jul 2011
    Posts
    23
    Character
    Samusaron Shiva
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Malakii

    "Power Levelling" as such isnt Built or Designed in Game as said, Players Find a way to do this , Examine weakness and Flaw's in the game like we all do to Achive somthing Quicker. Game Developers did not intend or design the game where this was possible, in Their View if something can be done to prevent this I can Assure you They will. Their was a loop hole they over looked After patch 1.19 and they made sure it was closed for 1.19a. Like wise they will be looking at Every way they can to close any such Loop Holes possible , so In my View if now we find a way to Power levell go for it Whole heartedly, I can Assure you will not last long. Yoshi-P and team will find a way to close it. Good Luck :-)
    (0)

  9. #9
    Player
    Malakii's Avatar
    Join Date
    Mar 2011
    Location
    L.L.
    Posts
    295
    Character
    Damien Omega
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Yoshi-P said he was fine with pling because it allowed new friend a quick way to pl their friend to 50 but it's just sad that other abuse this to level most of their jobs and i don't think it will be going anywhere soon cause yoshi is not completely against it.
    (0)

  10. #10
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    1. Devs want the leveling to be easy, so that players can enjoy the end game .. when they add it

    2. Yoshi said he likes the idea of powerleving.

    3. I have yet to see someone spam heal on themselves and kite Giant buffalo about.
    (0)

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