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  1. #1
    Player
    BraveheartRamo's Avatar
    Join Date
    Nov 2012
    Posts
    169
    Character
    Ramo Dan
    World
    Brynhildr
    Main Class
    Arcanist Lv 100

    A suggestion on full clear dungeons

    I’m on a leveling job and most leveling players would appreciate a full clear to maximize exp potential. However, this could be troublesome for lvl 60 players on leveling roulettes and I understand. To make it fair and avoid conflicts, can you set a reward bonus for full clears? (let’s say 70-100% over normal rewards).
    Everyone is welcomed to share their thoughts.

    EDIT: increasing rewards as in tombs
    (1)
    Last edited by BraveheartRamo; 07-29-2016 at 03:26 AM.

  2. #2
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    545
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I believe they changed the formula a while ago so now the bosses give out almost all the experience in a dungeon while the trash only gives out a very small amount, which basically removed the incentive for full clears.

    Someone correct me if I'm wrong on this.
    (3)

  3. #3
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    but we could imagine a higher reward in exp for full clears at the end ?...you know is quite a challenge sometimes to manage a full clear.

    Like a 20 % exp. or something alike on top of the already given incentive ?

    just an idea, didnt give much thoughts about it (could be the same in the PoTD) full clear at the end of the 10 floors = 30% more exp... well you get the idea
    (0)

  4. #4
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    545
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Well on one hand it would have to be significant to make up for the extra time you'd take instead of just efficiently rushing the bosses over and over again. On the other hand, full clears on more recent dungeons are mandatory to progress. What could happen is that the dungeons people don't want to full clear now may become the dungeons people don't want to do at all because they have to go out of their way for the reward.
    (0)

  5. #5
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Velthice View Post
    Well on one hand it would have to be significant to make up for the extra time you'd take instead of just efficiently rushing the bosses over and over again. On the other hand, full clears on more recent dungeons are mandatory to progress. What could happen is that the dungeons people don't want to full clear now may become the dungeons people don't want to do at all because they have to go out of their way for the reward.
    nothing different then today. The only dungeons that people do are the roulettes one. At least for old ones. So not sure that would hinder much. But yeah I can see where you are ocming from. It is just annoying to have rushers vs slowers...Many dont take into account that some that are runing those dungeons actually FACTUALLY need that exp....you know selfish type of attitude, those same that prone community work and when it requires just that are suddenly not there anymore since it will require 10mn more of their time...
    (0)

  6. #6
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by MeiUshu View Post
    but we could imagine a higher reward in exp for full clears at the end ?...you know is quite a challenge sometimes to manage a full clear.

    Like a 20 % exp. or something alike on top of the already given incentive ?
    The people against full clears are almost always level 60 getting roulette tomes, so more exp isn't an incentive to them. It's the exact opposite, because that 20 minute run gets turned into a 30 minute run for the same reward because the noobs want that extra exp. All of a sudden, fewer 60's feel it's worth it for the tomes without a premade, and that leads to longer queue times.
    (2)

  7. #7
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    I assume they meant bonus applies to tomes too
    (0)

  8. #8
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by StouterTaru View Post
    The people against full clears are almost always level 60 getting roulette tomes, so more exp isn't an incentive to them. It's the exact opposite, because that 20 minute run gets turned into a 30 minute run for the same reward because the noobs want that extra exp. All of a sudden, fewer 60's feel it's worth it for the tomes without a premade, and that leads to longer queue times.
    but if they dont do roulettes no tomes...well now they have PoTD so is already a long queue in normal roulettes since that came on the market.
    (0)

  9. #9
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    More exp for full clear wont help the ones that are rushing, they are most likely 60 and maxed out and doing it for the bonus tomes. They would have to add more tomes for a full clear to get the 60s to do a complete run. More exp will not help or incentivize them to do a full clear.
    (0)

  10. #10
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,208
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by MeiUshu View Post
    ....you know selfish type of attitude, those same that prone community work and when it requires just that are suddenly not there anymore since it will require 10mn more of their time...
    LOL I love how the people running for tomes are considered the selfish ones.

    Let's play devil's advocate here.

    I have....6 roulettes to run today for tomes because I am working on this or that. You want me to take an extra hour to run these so YOU can get more exp but I get the SAME amount of tomes. You EXPECT me to just do it with a smile on my face because it helps YOU and YOU are the one that is important here, right? It seems to me that the ppl who come on here and complain that lvl 60s want fast runs and it makes them miss out on a small amount of exp or rewatchable cutscenes (skipping cs was a thing even at launch) so we can shave significant time off our runs each day are really the selfish ones in this scenario, especially when its 3 to 1 against it. Why can't you take us into consideration too? You want want want and want us to give give give and then try to make us look like the bad guy.

    Seriously....entitled much? I am so tired of these kids coming on here complaining about a poor community because we don't cower and bow to their every whim. This is why I just flat out stopped running roulettes outside of premades. This whole "I am more important than the other 3-7 people in this pt, but if they don't think so then they are all jerks and this community stinks" mentality is ridiculous.

    I know you offered a solution, but jumping on that bandwagon of blame made you loose credit imo.
    (8)

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