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  1. #1
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by DarthVella View Post
    Why bother with a button press? Just have a condition that automatically triggers Wildfire if the mob's health decreases below the stored damage. You'll never want to detonate prematurely in any other case.
    Except for how there's many many many bosses who change phases and go invulnerable.
    (3)

  2. #2
    Player
    DarthVella's Avatar
    Join Date
    Dec 2015
    Posts
    77
    Character
    S'zendaril Tia
    World
    Excalibur
    Main Class
    Scholar Lv 96
    Quote Originally Posted by Greedalox View Post
    Except for how there's many many many bosses who change phases and go invulnerable.
    I apologise. Somehow I missed that part of the original post.

    Taking that into consideration, Wildfire would either need to go off the instant a boss goes invulnerable, and potentially miss some uptime it could have afterwards; or delay itself until a boss is no longer invulnerable, which seems kinda like cheating, given that other classes don't have an option to keep their buffs up during down phases.

    Quite right. A manual detonation option is the best solution.
    (0)

  3. #3
    Player
    Meryl-ZT's Avatar
    Join Date
    Apr 2014
    Posts
    19
    Character
    Meryl Dayne
    World
    Moogle
    Main Class
    Warrior Lv 60
    Well, that's the kind of thing that is corrected by fight knowledge. It's not really that different than using a buff right before a phase change where the boss becomes untargetable/invulnerable.
    (0)
    Last edited by Meryl-ZT; 08-10-2016 at 08:14 PM.

  4. #4
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,574
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I don't really play machinist but a raid mate dies and I think this would be a great idea.
    (0)

    http://king.canadane.com

  5. #5
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    I agree with this. It would be a wonderful addition.

    Signed.
    (0)

  6. #6
    Player
    TomShane's Avatar
    Join Date
    Jun 2015
    Posts
    24
    Character
    Thurmin Murmin
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    This has been brought up before but didn't catch any traction.
    A detonate option for wildfire should definitely be added. I think it can prevent people from goin mch in progression because wildfire can be so unforgiving. What If smn couldn't end dwt early with a deathflare because they had to wait the full 15 seconds. Missing out on that finisher is so depressing lol
    (1)

  7. #7
    Player
    Fei's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    30
    Character
    Alamer Ragnarok
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by TomShane View Post
    This has been brought up before but didn't catch any traction.
    A detonate option for wildfire should definitely be added. I think it can prevent people from goin mch in progression because wildfire can be so unforgiving. What If smn couldn't end dwt early with a deathflare because they had to wait the full 15 seconds. Missing out on that finisher is so depressing lol
    i hope this time we catch someones attention regarding this, like any answer is ok, if they even say that its designed like what it is currently or looking into it, like any answer at least we get someone looking into it.

    also yeah, that smn point is spot on, exactly the same thing, imagine them having to go through with deathflare on a 15 seconds waiting time before it actually go off.
    (0)

  8. #8
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Manual detonation might seem like a good idea, but MCH will still be suffering a large DPS loss with manual detonation. The SMN Deathflare example just means SMN is only losing out on Ruin III's. Prematurely detonating Wildfire is a much larger loss.
    (0)
    Fried popoto enthusiast.

  9. #9
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by lulunami View Post
    Manual detonation might seem like a good idea, but MCH will still be suffering a large DPS loss with manual detonation. The SMN Deathflare example just means SMN is only losing out on Ruin III's. Prematurely detonating Wildfire is a much larger loss.
    You know what's a bigger DPS loss than manual detonation? Wildfire not detonating.
    (7)

  10. #10
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by NovaLevossida View Post
    You know what's a bigger DPS loss than manual detonation? Wildfire not detonating.
    Or it detonating while the target is invulnerable. >w>
    (0)

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