Results 1 to 10 of 226

Dev. Posts

Hybrid View

  1. #1
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sputnik View Post
    First we bitch about spamming 1, then get auto attack, now we want that back. We bitched about stats, they removed allotment, now we want that back. Lets just *** bring back tanaka so he can turn back time to when we had those, im sure youd all love that.
    I would be perfectly happy with this. Tanaka had a lot of great ideas; unfortunately, he seemed to only have enough time to implement partially. If he'd been given the extra year to work on the game that's been given to Yoshi, I'm positive we would see results just as drastic as we're seeing now.
    (1)

  2. #2
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Dreamer View Post
    I would be perfectly happy with this. Tanaka had a lot of great ideas; unfortunately, he seemed to only have enough time to implement partially.
    Nothing wrong with most of the ideas with exceptions of course. But he couldn't prioritize and failed to develop the game efficiently and according to modern standards, and the aforementioned exceptions were pretty huge fuck-ups as well. Putting the blame on someone else would be in denial.
    (0)

  3. #3
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Dreamer View Post
    I would be perfectly happy with this. Tanaka had a lot of great ideas; unfortunately, he seemed to only have enough time to implement partially. If he'd been given the extra year to work on the game that's been given to Yoshi, I'm positive we would see results just as drastic as we're seeing now.
    He decided to use a graphics system that would not last in the long run. While some ideas were neat on paper, he executed them poorly, deciding that the best way to experience FFXIV was to "limit" how much you could enjoy it a day. You can experience lifeless guildleve events every 48 hours, you can only level a class to a certain extent before surplus, and so on.

    I love Tanaka, but even with a years time, these same flaws would be in the game. Going half ass on areas that clearly were not rushed, but poorly programmed in was bad on their part. It showed that they cared more about looking pretty than being efficient. He said he was taking aspect of other MMO's into the game, guess what he meant was the worst aspects of other games.

    However he did good at where Tanaka is actually good at, producing "some" qualities you would find in an offline FF.
    (0)